Hi folks,
I am working on this little guy:
[SKETCHFAB]378aa7dd31b3444186df5757bd2d574b[/SKETCHFAB]
Currently building a rig for him but before I go in knee deep I would like someone to take a look at him and point out any topological/deformation issues I might have. I never rigged a character like this... or rigged many character in general.
Note: you cant see, but the head is not even attached to the body so that will not be a problem.
Replies
The nose seems rather bulbous - it's typically in line with the top of the snout. The eyes are rather close-set, and the eye socket ridge is very prominent. You might want to give him a deeper chest, moving the breast bone forward a bit.
I am working from couple of my own sketches.
I tried different noses and although this one is a anatomical abnormality I felt that it works. On the other hand I will look into the eyes a bit, they do seem very close set and strange in general. I am honestly not sure what you are saying with the chest bit, sorry.
Still looking for feedback
Changed the face around, increased the bridge between the eyes, and made them them not so round and bulgy in general.