It seems pertinent to start some kind of discussion given that the fate of the world hangs in the balance. Or something. Is there a convenient site keeping track of the numbers? My brief google search didn't yield anything particularly useful.
Lately Ive been looking into speeding up my workflow and improving iteration and testing of my assets in UE4, but one thing that really slows me down when it comes to designing buildings is that they can be time consuming and tedious to unwrap or edit everytime I make an edit to the mesh. Currently in Max, every new face I…
Full time working while studying? :o ..you must have quite the strength ... Yes , I'm saying that 3D Art is my Plan A career and I want to choose a totally different Area of study(Architecture) as a Plan B while learning 3D Art on the side. Reversed Logic huh?... I think that name fits the whole idea. But although I've…
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…
awesome work, bro. on the last thing, i think it looks very cool, but those black holes should be with alpha, one element which dropping shadow on whole piece.
Hello, I am using a volume emitter that can't spread nparticles very far because my scene is too big. And i created a volume curve that is too thin because my scene is too big. The only solution i see is to rescale my entire scene to make it work, do you know how can i do it?
There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help. Some of these points dont relate directly to your work above but are general to keep in mind. 1/ Anatomy: That is really the first thing with figures. A good practice is to start your…
get the demo and try it? I evaluated it about 3 years ago iirc. We've not renewed the couple of licenses we bought but that's not cos it's bad, we just weren't using it enough. Its' got some pretty cool features and I really like their smart-material but in designer style tooling. The app as a whole was let down by woeful…
Has anyone had this issue where your ztl turns into a complete flatshade for no reason, and no matter what you do it doesn't seem to go away? Changed the materials, tried doing mrgb fill object, nothin....
I am a 3d Artist who's been using Maya for 5+ years, I have been passionate about 3d art since a young age! I recently finished a few of my community college classes, looking for work to expand my portfolio! I spend most of my free time and my main time on modeling, I am experienced in a multitude of things such as prop…