Good day people, after looking around wip threads i found wanderfull shields concept. So here we are going initial concept: it's a wip, but drakes are close to be called done for me, any critics always welcome
Hello! I've started working on stylized shield just for practice, planning to do sculpt and make mixed style with normal + diffuse map. Here is some block out and my concept, i hope you'll like it :) Rough model, it will be replaced with optimized and clean one :) Updates here:…
Hi all =) Im working on making a high poly shield. This will be use as a normal map for my low poly. Here are the references (from AION) and here is my model: >>in progress<< Please Give me feedback so I can make this better =)
My Game ready Viking shield is finally finished! Would be really cool if you check it out and leave some feedback. Thanks! https://www.artstation.com/artwork/aY0enz
Wondered if any of you are watching "The Shield" the last episode of the series is next Tuesday after seven seasons it's coming to a close. I'm calling it now.. I woke up this morning and this is what I think will happen. Well that's what I think might happen. It would be good to see Vic get what's coming to him but that's…
Hello everyone! I was hoping to get some feedback on this shield that I have been working on recently! My goal with this piece was to make it look like it could fit in WoW and to practice some different materials. I'd love to hear your thoughts on how I can improve this!
Hey guys so I made a tutorial on how I remade this shield from Dark Souls 3. I thought maybe some of you would find this helpful https://www.youtube.com/watch?v=pU10rAyf1jQ
The model looks fine as it is, but the texture needs work. Try to find some reference of ballistic shields and looks what kind of dirt stains and damage they have. Look for the different materials in it; the handles and frames are probably made of a different material then the shield itself. And change the background color…
Okay, right now its kind of hard to tell whats what. The various components of the shield (the yellow border, cross, and skull) look half way painted on and half way 3D (like they have depth). I don't know which your going for but if the yellow border and the cross are suppose to have depth (they are higher than the…
-Hello polycount. Here's my introduction to this community. -I've been trying to learn how to create game props and after alot of reading up this is my what i came up with after a first try. -Not quite sure how to retopologize properly. I've created this shield in zbrush as well as the UV's and retopo, baking in xNormals…