The small FiberMesh to Splines for Maya application will convert the exported FiberMesh from ZBrush to splines. The splines can be used to create and render Maya hair either with Mayas default hair or using a hair plugin. More here. [ame="http://www.youtube.com/watch?v=NVNtY-WIgIk"]FiberMesh to Splines for Maya -…
Does anyone know of a way to view maya tangent space maps without a maya license? I'm working with a programmer who doesn't have a maya and it's time consuming for him to have to send me things to test.
Maya 2020 - Target weld is giving me an issue where instead of the target weld I get this odd selection box looking thing. Restarting Maya fixes it. I was wondering is there any fix aside from restarting Maya. Thanks
anyone have any experience getting an ifl file to load in maya? it works like a breeze in max, but on the surface doesn't appear to be supported by maya. Hmmm...
After I open Maya, and go to File > Open/Save/import/Project/etc., Maya brings up said window but the box is filled with white and Maya freezes up. I've tried deleting the prefs folder and running a repair install but neither had any effect. Do I need to completely uninstall Maya?
actually might chuck my cars in 3dsmax or Maya to do the texture baking, blenders baking is not that great, though it is functionaland those procedurals bake down well