roadkill is a disaster speed wise,- maybe I should give it another chance but the times I tested it it failed running workable - full of hick ups and freezing. Also the GUI is to much mouse action - to often I needed to point on icons and buttons. also all of the other UV specialized tools don't come with instances, series…
Interesting, I like it. I'm not sure what app you're using? I'm guessing since most schools teach Maya thats what you're using? You'll want to look into emissive materials and glow effects, as it looks like light is coming from an unknown source around the crystals but not the crystals themselves. If you're using 3dsmax I…
Hi, and welcome =) 1) 7000 verts should be fine. Most games count triangles but I can't imagine you having too many with only 7000 verts. I think you should make your own model, you'll learn more. But it might be helpful to run through the process with what you have, once just to see how it goes. 2) As far as I know there…
Roboto Entertainment is looking for a
3D ARTIST to join our team in
Saigon on a full-time basis. We are looking for someone who is up to date with
all the recent workflows and techniques to create realistic or stylized
environment assets with solid artistic and technical capabilities and a passion
for creating high quality…
Hey all, Hopefully search didnt let me down and hide threads from me but been trying to figure out where is a good starting point to learn the fundamentals behind shaders. I know there's HLSL for 3dsmax and maya. Im planning on picking up the HLSL series from cg-academy as the previews were actually pretty good. Was…
Senior Technical Artist Firaxis Games is searching for an
experienced Technical Artist. You should have a combination of strong
creative/visual aesthetics and technical knowledge as the job is roughly a
50/50 split in these areas. You should also be experienced in every
aspect of the content creation pipeline, as well as…
EDIT: The following image shows the end result of working with the feedback I got in this thread based on the images I originally posted. I figured it'd be best if I showed it on the first page as well. You can go through this thread to see a little of how I ended up with this result.…
Hey Guys, Here is a build I've put together. I am a complete novice at this, so was wondering if any of you vets could check it over for any problems or compatibility issues. This is going to be used almost solely for 3d/2d work. 3dsmax, photoshop, zbrush primarily. *Korean Won 1000 = approximately 1 US dollar (a little…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Axis & Allies, is looking for a talented and experienced Senior Artist to work on several high-profile titles! Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person shooter where elite powered-armor…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven Technical Artist to work on its current line of next-generation products for major publishers. Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person…