Hi!I am trying to make set for Commandos weapons.My idea:purple metallic for metal parts of gun,and ivory for another.Maybe some white tracery on segments. These photos are not ending variant.Just quick concept for me.
I am a freelance 3D Artist specialized in creating print-ready models for resin and FDM 3D printing. ✔ High-detail digital sculpting✔ Print-ready STL delivery✔ Miniatures, figurines & collectibles✔ Mesh cleanup & repair✔ Fittings & part separation✔ Mechanical parts Software:ZBrush • Blender • Maya • Substance Painter I…
Anyone got a script that allows you to switch between multiple hotkey sets and save to different hotkeys to each. I tried this hotkeyman from highend 3d and it doesn't fucking work. Unless I'm missing something.
i have pretty much just started out on FX in Maya. Have been working on some snowing effects with Maya nparticles. Anyway i saw a tutorial in youtube on making Venom goo effects in C4D using thinking particles. I have tried out setting goal to the emitter nparticles but the outcome doesnt look like how i desire them to be.…
Please, please demystify this for me. 1. How do I set up the materials in Maya to have the properties like they have in 3DO? It's so basic but I haven't seen anyone go over it in the tutorials I've watched. I open maya and default is lambert which obviously won't work for metallic textures. But I can't use phong or blinn…