Yeah , trying to do some slightly more techincal stuff. Just thought bevelling edges was the way to go. Any suggestions as to the best script for bevels. Meshtools perhaps? Also if I buld in my bevels manually, then would I delete them after baking my normal map or is it just not possible to make a right angle look round.…
I was wondering if there were any scripts floating around for these apps (specially Maya) that would take a mesh that has UVs, and create a flat 2D mesh "unfolded" according to its UVs, like you can do in ZBrush. I was experimenting to see if it would save me some time at transferring textures between meshes. Sometimes…
Whats up polycounters, I'm a 3DS Max user and I've recently been using modo801 and noticed the treasure trove of falloff deformers that Modo has over max when it comes to hard surface modeling. The basic premise of this thread is that I've been looking for a tool that does something similar in max, Modo has the advantage…
Hey folks, I've put together a small Python script to hopefully make it a touch easier to generate high quality 16-bit heightmaps from elevation data (mainly USGS), suitable for use in game engines. If that sounds like something you would be interested in, check out the code and instructions over at…
Thanks for your help earlier, I've got this so far: fn getNumbers =( local listArray = #() fileS = openFile "C:\\numbers.txt" mode:"r" while not eof fileS do ( lineInfo = readLine fileS append listArray lineInfo ) close fileS for i in listArray.count do ( print i )) My only problem is that my last for loop doesn't work. If…
So Something that has been bugging me lately in maya is that when working it's very rare that I'm actually on the origin for any gven shape (gotta see relationships in context of the actual location) So this has given rise to me creating a cube and snapping it to the nearest vertext I in the area I'm working in. The…
Yea, realize not our forte, but thus far have not found anyone experienced with the UDK whom can give an answer. If nothing else, those of you working with programmers and technical oriented might know. We are having multiple issues getting UDK to see on each users end, all the assets we are using for our folder outside…
hi all i need help with something i got this code somewhere on some forum , don't remember where but i love it , works wonderfully on a rotation script controller i need to do the same thing only on a single axis to auto turn a wheel and im failing at converting it to work for my needs any an all help would be greatly…
I know what I want to achieve, I just don't know if it exists and/or what it would be called. This script/effect takes the colors of an image and a mask (or selection) and "stretches" the colors on the edges of the mask outward, away from the mask. Another way to describe it could be: Each pixel outside the mask will take…