YAGER is an independent
developer of computer and video games based in Berlin, Germany. We are an
English-speaking studio that employs more than 100 people from 20 different
countries. As passionate gamers ourselves, our focus is on the games we love to
play: AAA, multi-platform experiences for a global audience. Our…
So following on from my AMA post a while back a lot of Polycounters have contacted me and asked for folio critiques. Most of those asking for help were students or graduates and there were a lot of similar problems with their current folio. So, I thought I’d take some time to share some insights here. The purpose of a…
Greetings everybody! I'd like to host a texturing challenge for anyone wanting to do it.I've learned so much during the ones in this forum and I'm so grateful for all the people who helped me improve, so I'd like to contribute to that! While learning, one of my unanswered questions and stuggles was always about how much…
Quick Summary: Help NineZyme rig and animate our main protagonist character for an upcoming game title. Detailed Description: We have one character ready to rig and do some animation trials. We are looking for someone who can do an advanced animation rig, with a special emphasis on facial expressions and speech. The rig…
I've compiled a list of little questions which have been on my mind ever since I started modeling. I always figured asking them would make me look like a "noob," for lack of a better term. But really, we all had these questions at one point, so I guess now is as good a time as ever. None of them really warrant a whole…
Survivor Zero is a game that got a bit of attention on reddit back when it was first announced (2011) as being "the game everyone wanted" - a zombie survival sandbox with emphasis on cunning over killing; you have to think about what you do in order to survive a zombie apocalypse. The style of the game is realistic, and…
didn't everyone get invited if you are a member of the area? The Autodesk® Digital Entertainment Conference We are excited to announce that the Autodesk® Digital Entertainment Conference is coming to a desktop near you on October 13th. Date: October 13, 2010 Time: 9:00 a.m. - 4:00 p.m. PDT / 12:00 p.m. - 7:00 p.m. EDT…
Hey Mitchell, Here's an essay for you (I don't expect anybody else to read this so I'll address it to you! ;) There's little to no documentation on this area so I'll make a start now. It's too big for me to look through properly but I'll update it if I have anything to add :) I do a bit of UI art at work so I figure I'd…
Fair enough, to some extent. I don't mind blunt, honest critiques (I prefer them actually). But I think that my third post clarified my goals somewhat and no one had given me any advice since then. In the first few days I was trying out various different approaches because I wasn't sure what I was going for yet. I posted…
pogonip I don't really know how to respond to that. Origianlly I felt like saying "FUCCK YOU", but instead, i will reframe and just let you experience the game and see for your self. It might be worth it, it might not. Most of the Star Wars Games meant for the movie titles were Bad. Infact, eps 1 and 2 were terrible. I…