I understand this is a question I need to ask the sellers of these assets. But I would like to know if someone else has similar problems, and how I can solve them. If I open the marmoset files I get these results. FlippedNormals Eye (Marmoset file) + Retracing On. Scan store head: (Skin too reflective + Sclera eye not…
Hi all. Been trying to learn head/facial anatomy with the long term goal of eventually doing full characters for animation. I used Robert Pattinson for reference and tried to focus on trying to parse masculine features (supraorbital ridge, masseters, more prominent chin, less-rounded features) rather than fail at a…
Have any of you heard of this place before? They seem to be a consulting firm of some kind, like a pseudo-head hunter. They contacted me in regards to a contract art position available at Turn10 studios. While at first glad to hear the news, I'm a little apprehensive when it comes to dealing with head hunters like this.…
I'd say that the larger forms (contours) of the head are incomplete. Take your sculpt down by one or two levels and you'll see what I mean. The bridge of the nose is never that straight. The nose itself needs to be separated out into the three masses that forms it - the two nasal wings and the nubbin in the center. The…
I know only for two modeling techniques that are proven to work reliably well for most people, one is edge extruding, and the other is box modeling. I personally never felt comfortable using box modeling, but now when I am trying to do a model of the head (not realistic one) that I don't have full reference supply, as in…
Thank you all to everyone who contacted me with interest in this job. I received many replies to this commission and it took me a bit to get through them all. This is an extremely talented community but after much deliberation I have found someone to take the job. My intent was to respond to everyone individually but new…
Okay! First I want to compliment you again on how good it looks! I wouldn't be writing a critique this if your work wasn't this nice, and I'm looking forward your to next pieces. I've got pretty much only anatomy pointers. I tried to color-code so they're easier to read but the text colors are changing once posted, haha.…
Head is nearly done, but I'm not quite happy with the likeness. I'd like a second opinion and work for what one thinks is helpful in improving likeness/recognizability from all angles. No animation work or even color work is required, just likeness replication enhancement for at-scale 3-d printing. It is a .stl file made…
I don't know what you could learn from a bad art lead, I suppose it's centered around to your ability to adapt and keep taking initiative when you see room for improvement or have fresh ideas. As mentioned it sounds like the art lead is answerable to someone else and that someone else had issues with your contribution. Be…
i know for a fact that if i spend more time on a head it will look better, and that is showing in the inconsistency in some of these sculpt, on some days i didn't have a lot of time to sculpt so they would look worse than the one i made on the day before. and sometimes i do some likeness projects but i feel that i learn…