I understand this is a question I need to ask the sellers of these assets. But I would like to know if someone else has similar problems, and how I can solve them. If I open the marmoset files I get these results.
FlippedNormals Eye (Marmoset file) + Retracing On.
Scan store head: (Skin too reflective + Sclera eye not working)
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Do you know if these assets were intended to be used with TB3 or TB4? There's a bunch of differences in the shaders between the versions. My old scenes all look wrong in TB4, especially with skin/sub surface materials involved.
I keep both versions around for compatibility.
No idea actually. I would imagine they should update it for the newest Marmoset as they still sell these.