So far I have been using maya quad draw and for the most part I get good low poly mesh. The problem is that is takes quite a while (like a couple days) to do a retopo for even a bust. What program is the best for retopo and what programs do you guys use?? Thanks
Haven't gone through these myself but Vehicle tutorial (the thumbnail's a ps2/3 car, not the one he makes for some reason): https://youtu.be/9l3mA1N8NaQ Character, exactly matches your title: https://youtu.be/t--Y6R2ba3E Guy making some rural terrain for San Andreas: https://youtu.be/sz6kBSqrJas --- Just searching youtube…
I want to overwrite all knowledge i currently have about characters and start in the right direction. So im asking for links someone who has never modeled characters would want, and further on. So where should i start? Im not asking for all of these links from everyone, but if a really helpful tutorial you remember comes…
I'm honestly not sure what you're aiming for (to me gradient texturing suggests the use of lookup tables and shaping curves) but... if you want it to look like a bunch of floor tiles it sort of already does - using a box shaped gradient would make it look more tiley if you want it to not look like a load of floor tiles…
Do you have a special workflow for producing assets quickly? yes, cubemap or even just a hemisphere sky, something with a gradient instead of just a flat color. I never make a 3d scene without it; it fixes areas which clip to black, which is a tell-tale sign of computer games graphics (never happens in Hollywood/TV). With…
Hey guys! As you all know, using a rigid physique on a low poly character model can often cause some really bad deformation in the anterior regions of your model... I was just wondering if anyone has any tips or knows of any tutorials on dealing with this? I looked around on the net for a while and didn't find anything. I…
https://www.bafta.org/awards/games/ https://youtu.be/GZ7WPbZkfKM?t=3759 BAFTA Games Awards 2026 Top winners: * Best Game – Clair Obscur: Expedition 33 * Debut Game – Clair Obscur: Expedition 33 * Animation / Audio / Supporting Performer – Dispatch * British Game – Atomfall * Game Design – Blue Prince * Narrative – Kingdom…
Hello everyone, I need your help. I am working on my senior thesis film and have run into an issue. I have a character that has to cut wood with a chainsaw, but I cannot figure out how to create saw dust that flies out of the wood. What is the best approach for this obstacle? Should I create a particle effect in maya? Or…
[ QUOTE ] IMO, I've found both Maya and XSI to be extremely non-intuitive to a beginner. Even as a seasoned pro, I have extreme difficulty with those apps. [/ QUOTE ] This all depends really. I can't stand Max, the application just ticked me off from day one. Not sure why, but the whole UI feels claustraphobic and just…
How much influence do the business and sales departments have on game development? I've been hearing, and somewhat agree, that there haven't been a lot of really great games released in a while. I know a lot of people here have professional jobs in the game industry, so I figured this was the best place to ask. Now I know…