So far I have been using maya quad draw and for the most part I get good low poly mesh. The problem is that is takes quite a while (like a couple days) to do a retopo for even a bust.
What program is the best for retopo and what programs do you guys use??
Thanks
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I think Maya's quad draw is a solid alternative for people not wanting to buy or use an additional program, but it can be slower in many ways, while convenient in others (simple or smaller meshes). But yeah - check out either Topogun or 3D-Coat
Thanks for the reply
a supplementry topology app I can reccomend is instant meshes https://www.blendernation.com/2015/11/16/instant-meshes-a-free-qaud-based-autoretopology-program/ use your discretion on how and where you use this but it can make some things so much faster, and some meshes much more workable