Pretty handy set of mobile optimized vehicles for Unity. Also comes with complete vehicle physics integration for Unity 5. Perfect for traffic games, racing games, city building games and racing games. http://igg.me/at/dailydriverpack/x/2305754
Hi! Opening the Painter project, what I see is different than what you shared in your initial post, so I suppose the original post is outdated? Since I don't have a Max license, I can't check the highpoly or rebake. Exported the lowpoly from Painter, some notes looking at the low poly mesh: - there are hard edges without…
Hi! Any ideas why my normal map appears pixelated in Unity? The texture import settings are default. I tried both 4K and 8K resolutions. These are the model import settings. I tried tweaking normals and tangents settings but it didn't help. Also i tried switching between different shaders in Unity but it didn't work…
COMPANY AND THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete…
COMPANY AND THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete…
COMPANY AND THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete…
In Blender 8-bit means per channel color depth, so 8-bits per channel. That's a standard texture. 16-bit means 16 per channel, and it used mostly for alpha masks/brushes. Unity does have a specific 16-bit format, because it's a grayscale format(mostly). All textures are 32-bit textures, but some like JPG or PNG are…
I'm a vet game designer working on a pitch project for a high-profile non-game franchise and am in need of quality prototype levels. I'm looking for someone who can take the assets from this art pack (https://assetstore.unity.com/packages/2d/environments/2d-forest-hand-painted-modular-pack-90593) and fill out levels I've…
I hope you like it, this basically my first personal environment model, the main idea was just create a modular stairs for practice and end up with an entire interior. The place itself do not have real level design applied since was not my primary goal and I expect to bring more environment render with unity now. The…
Hi Polycount! It's my first post on Polycount. I working on assets for airid landscape. My first goal, is to get good highpoly Rocky surfaces. :) I want to create erroded rocky shapes like in MGS5. It's my moodboard Not just copy, but maby a sort of it. Want to get big and medium details on sculpt, and small details on…