Hi, I'm really new to this place, I was searching for help on how to convert a MAX file to a .MD2 file format for 3D models that I have downloaded from The3dStudio.com. See, I was working on a program that needs to be programmed in C++ with using ARToolKit libraries. My project is a mixed reality-related project, so I read…
Hi guys im looking to test somestuff on my model with out putting in the textures but i cant seem to find out how to export a .Mdl im using maya 2013!?!?
I'm not sure if this should go here or in requests. Is there an .md3 exporter for max 9(32)? I've found Chris Cookson's importer script and tried to study it to see how tough it would be to write an export script myself, but it think maxscript is a bit over my head at the moment. I found this page on the .md3 file format…
Greetings, i apologise if i posted in the wrong area.. i've recently started modding and creating things in blender / 3ds max.. i've got most of all that down in out.. but my issue is with Compiling.. i use GUIstudiomdl to compile my SMD files but.. it gives me a few errors i've been unable to fix.. i've restarted steam…
Yop I wanted to have a look at old custom-made Q3 models in all theur shaded and animated glory hence redownloaded the javamodelviewer. Yet for some reason, when I start it up it just flashes a black dosbox and nothing else happens... http://md3view.fragland.net/ I think that back in the days this viewer was the weapon of…
Where do I get md2 format models on this site ? Is this format for Quake or Quake2 ? I need the following: 1. "sexy" or "futuristic" lady armed with a gun or weapon with animation cycles for shooting, walking and idle (at the least) also being shot at and hit would be nice. 2. as above except for a v. fat lady ! (I know it…
IGNITED Wireless is seeking a Freelance MD2 Character Modeler/Animator for a low poly handheld fighting game for which we will need: - 8 Characters (humanoid & monsters) max 200 polys. Modelling & texturing. (Please note that Character design & textures will be furnished.) - Each character will be composed of a 32…
I downloaded Pop_n_plugs_b6 (the md3 exporter and importer), but can't figure out how to install it for gmax, please help and forgive me if this is a stupid question.
Does anyone know how to do this? Im trying to view the Age of Chivalry knight model because im real interested in seeing the topology and mesh makeup of their models with the way they made armor, and peak around at the textures. Help is greatly appreciated! Dont worry these aren't going on a deviantart profile lol :P