I am looking for an experience 3D Modeler or Sculptor who has experience with designing creatures, hard surface and vehicle design. You will be compensated for your skill and talent for this complicated asset. To contact me, send me your portfolio/art station/ or website link at: eflora.co@outlook.com
Basically I want to use fill effect to apply a hard surface (normals) onto a layer, but because it's considered a texture, I cannot control the spacing between them. Using paint effect with brush would work, but doesn't allow me to dynamically adjust spacing neither. Is there a trick I am not seeing?
Hello! Name: Igor Rogov I can do: hard surface concept design. Basically I do props and weapons. Work in the style of sci-fi and realism. I can provide a full cycle of design development, from the search for an idea and sketches, to the finished 3D photorealistic and detailed images. My portfolio here:…
Had a look at Hair and Fur: The guides (Display Guides in the Display rollout) are hard coded to 15 segments, but if you scale all of them down enough right at the start and choose the tips as selection method, you can manipulate them reasonably well. "Stand" would be similar to a gradual reset/revert, "Clump" to pinch.…
Hello everyone! I'll cut straight to the point! I'm having a problem with my low poly hair: basicly I'm seeing hard edges on my hair. It's driving me nuts! I was trying to rotate planes so they could cover each other but it does not seem to work. Densening planes, kinda helped by hiding some portions of it (I think so any…
Hey guys and gals. Haven't posted anything in ages, and I'm getting going on a new portfolio, out with the old shiz, in with the new. This guy first started out as a cop, I was really inspired by Mashru Mishu's Street Cop, but as I started sculpting he evolved into this guy. I came up with a loose background story. The…
Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
I'm working on a small level in UE, with a cartoony sci-fi theme. I'm trying to practice hand-painted sci-fi, but i haven't seen many articles and tutorials on the topic. Most are medieval/goth themes textures, with lot's of wood and stone. Do you guys recommend any tutorials on the subject? Also, any inspirational…
This may be equally as useful, set hard edges by uv border: http://www.polycount.com/forum/showthread.php?t=52722 This is what I use, as you dont want hard edges where you do not have uv borders etc.