Greetings, Our team is currently looking to expand. Cyclo Logic Studios is a volunteer-based group, producing a freeware game. We are currently developing an online 3d action product and eventually add RPG elements. To summarize in a few words our first demo releases will feature a multiplayer PvP area, however it will be…
One more thing to keep in mind is that it can be best to stick to a standard texture size. Most people understand this as a rule but don't understand the logic behind it. The way I understand it is that its easier to load and unload blocks of textures if they're the same size. Unless your using id tech5 which compiles all…
This is from TIGA and makes for an interesting read. How the UK Video Games Industry can Survive, Revive and Thrive Outside of the EU TIGA, the trade association representing the video games industry, today published Brexit: Priorities for the UK Video Games Industry. The 20 page reports sets out a policy agenda for…
I was wondering if anyone has actual numbers. For either studios they work at, or know the numbers of. (I had an interesting discussion with some friends, and we feel that number is REALLY low worldwide). Not including outsourcing houses. If you know the actual numbers for any studios, let me know. I am NOT trying to push…
Greetings, Our team is currently looking to expand. Cyclo Logic Studios is a volunteer-based group, producing a freeware game. We are currently developing an online 3d action product and eventually add RPG elements. To summarize in a few words our first demo releases will feature a relatively small single player mission,…
Thanks very much for your responses people, I am marking this thread as closed as I have found enough people to work with. --- Note: I originally made this post on Reddit, and am cross-posting this here as I haven't yet found what I need. I'm working on a 2d infinite scroller mobile game and I'm looking for someone…
Breakdown Interior Assets In this post I will give a short breakdown on how the creation of an interior Asset was done for this project. First, environment assets are split into different areas, areas that use material layering for texturing and areas that don’t. For the door below, the blue areas are shaded by using…
Soccerman, nope its not at all supposed to look like me or anyone else Unfortunately I don't have my wacom at hand atm hence I can't fix 'paint' errors on the piece. Adam, original size is 518*827 , mainly because I was working on a full size piece with two characters and then decided to switch to a portrait. More about…
Hi there ! So I listened to both of you guys and I think it's time to work a bit on new faces. I plan, you tell me if my idea is stupid, to do this base kinda quick, then copy it six times and do like 3 men's face and 3 women's face. I'm not planning on being all about precision and details, but trying to master good…
Welcome to ESTRA. Estra is a third-person team oriented strategy game where the goal is to work together and destroy the enemy headquarters, located at the opposite side of the arena. At the beginning of each match, you will start by selecting a spirit and creating a load-out. The spirit you select will be your in-game…