Hi everyone! I ran into a frustrating problem while sculpting today: Whenever I try to zAdd or zSub polygons on an existing mesh, the mouse movement itself only rotates the mesh in the direction Im looking to sculpt in. Basically the mesh just rotates instead of receiving zAdd / Sub actions. Here is a pic from the UI: Any…
Hey Polycount! Here's a WIP of a sculpt I'm working on for a creature sculpting class at Gnomon. I wanted to extrapolate upon the concept of centaurs to see what a cousin species might look like. Here's the current progress and a paintover I did earlier for some costume ideation Any pointers on the overall concept or…
Just some personal work that I'be been doing in order to improve my sculpting as well as photoshop skills in setting up all the render passes from ZBrush. Critiques are welcome!
I have been trying to learn the anatomy of the head and neck. This is my latest sculpt. Before I subdivide I was hoping to get some feedback on the proportions and anatomy. Thanks.
Doing a 3d sculpt in blender of chompette for fun i found from concept art I found, that from what i can tell was done by @saekiyahiro , this is a WIP comments and critique are welcome
Hey Guys, just wanted to share some sculpts i did at Digital Extremes for Warframe :) Give it some love on Art Station if you like it: https://www.artstation.com/aljerj/albums/all
This sculpt was done in Sculptris. I took it in zbrush to make some quick renders. Let me know what you guys think, feedback is welcome. I used peruvian skulls as reference.
aside from asymmetry, what can I do to improve this sculpt? the likeness is based on young Liza Minnelli but my main goal is to make the face look natural.
I've worked on a sculpt of the male torso as an anatomical study. I ended up rendering it with a marble material in Keyshot to give a classical feel to it, and finished it by compositing it along with the render passes in Photoshop.
When sculpting *realistic* clothes from scratch (not using Marvelous Designer), is it more efficient to create the seams first and then the folds/wrinkles, or should it be the other way around?