Oh god not her haha, that be different from my usual work. It is something I'll consider though. Glad you like it, Fishypants. Also, here's a color update and a pose test. I thiknk this texture will serve as a good base so I'll move on to the low poly. As for the pose, I really want to try keyshot so I was making something…
I've been doing the UVs for the clicker. Remember the character is for VFX so I don't have to care that much for the cuts. As I'm going to render with keyshot I can't separate things in UDIMs where their seam is visible, or the cut will be visible in the render. For example I can't create a UDIM for the head because the…
Cheers guys. I think i'm done with the sculpt now so I just need to do the swords and then i'll be moving over to the low poly. Slowly getting this guy finished but its getting there (The sculpt is at 30 mil in ZBrush so i've had to decimate it to about 8 mil for XNormal). Current render (keyshot).
@JadeEyePanda Thank you for critique. Her pelvis area and her breasts are need to be fixed 100%. About render, thanks) I rendered in KeyShot. All render settings were default, only 128 samples instead 16) @Legion_studios Haha, I was thinking about this character too) but this Kitty is a little bit more aggressive :)
Hey everyone, I'm excited to keep a digital sketchbook here on Polycount. Constructive criticism is always welcome! I'm really passionate about creating cool creatures and characters, and telling stories. Here are some Keyshot renders of a high poly I'm just wrapping up. The character is based off of a Tengu, a humanoid…
Hi friends! Im doing this vegetto just for fun, and i want to show you the model and the color variations that im doing, i need to fix some parts. Probably im going to render it in keyshot later or after the holidays Hope you like it i appreciate any critique or tip. You can see more images on my instagram account if you…
This is realistic looking asset creation of KA-BAR knife. I studied a lot of reference images to understand the structure of used and old leather , wood and painted metal materials.It was also a realistic image rendering pipeline study between substance painter and keyshot. I hope I am successful on goal.…
This is realistic looking asset creation of KA-BAR knife. I studied a lot of reference images to understand the structure of used and old leather , wood and painted metal materials.It was also a realistic image rendering pipeline study between substance painter and keyshot. I hope I am successful on goal.…
few days ago finished the series of girls. And not too scary, I decided to keep the. In my opinion it seems cosplay Pin Up. To render the bust using KeyShot. Final Render Marmoset. https://www.artstation.com/ /girls-fa1ae75f-b086-4405-99e8- Here you can see small making of http://romanyukyuri.blogspot.ae/search…
Some time ago Pixologic released new update for their awesome program zBrush. In this update they added a lot of cool features. And among them possibility to tranfer your model to Keyshot instantly. With all the polypaint information as *.exr texture map. These feature gave me an opportunity to finish one of my personal…