Hello everyone! I'm looking for someone who can create a 3D version of a pair of slippers for me. I will provide high quality reference pictures, because I'm looking for a pretty detailed model. I'm not looking for every single mesh wire to match the pair of slippers, but I would like it to be detailed enough that it still…
Hi everyone. I'm doing some research into upgrading my PC at the moment and was hoping I could get some opinions on the set up I've been quoted by a local PC shop. Currently I've got a Q6600 processor, 4gb DDR2 ram and a Quadro 1700 FX video card. I'm mainly wanting it all for Maya modeling and rendering, good UDK…
Hi guys bit stuck at the moment. I am trying to make some nice tileable textures in zbrush but keep coming unstuck when i bring my texture back into photoshop and notice a seam when i check the tile via offset. So; how do i get rid of this? is there something in my process am not doing. I am using the latest zbrush 4 fully…
It's finally out! So this is my first game that i have done by myself, It was a hell of a lot of work teaching myself to code. But i feel like it's something i can be proud of and hopefully it will help me get a footing as an indie developer that can do this full time!…
About 9 months ago someone here helped me gtting a roll bone system workign in Max5, using bones in conjunction with biped. Max 7 has it built in, but I want to add it to the feet, and maybe add some other bones. It's just working out the way I *THINK* it should work, so if anyone can shed some light on this it would be…
Hey, I'l looking to make a tiling texture of some wooden beams / planks of varying lengths and orientation. I have been following the tiling texture tutorial from naughty dog on the pixologic website. I have created 7 different planks of varying lengths all ready to go into my InsertMultiMesh brush. the problem I'm having…
Hi, Just wanted to ask what other users experiences are with Quixel/Photoshop and ram usage? Having created a few simple DDO projects now mostly using 2048x2048 texture dimensions and i've frequently found my 6Gb of Ram to be borderline insufficient. That is I often find Quixel/Photoshop will slow down as the Windows 7…
I look at building kits in these ways: * What biome I am trying to create? * How much variation do I need to make this biome look natural? So in your case if it was say an area like this: Think about the types of parts I would need. * I see many window types, but I think I can get away with 7. * 10~12 doors. * Wall…
I've been wanting to take a crack at the Wind Harp scene since the beginning of the month---originally I was going to do it in a game engine, but I kept running into roadblocks (mostly hardware related) So I went ahead and did it in Blender again. Since my last two attempts at the Bi-Monthly environment challenge took way…
*** Position Filled for now. Will be back with more jobs soon. *** --- Hello There, We are still looking for a talented, creative, and collaborative a Lead 3D Character & 3D Animator (keyframe) artist to join our core team developing high quality Characters, Creatures & Animations for one of the biggest Strategy based…