Recently finished this as a bit of practice for meeting deadlines, and just finishing a project without noodling too much. I didn't quite meet my first goal, but I did manage to finish this significantly faster than other, similar projects. Also my first actual post here - so hopefully more where this came from!
Hey everyone! I'm ABR, a self-taught 3D artist about 4 months into learning Blender with roughly 1 month of actual sculpting experience. This is my first major project and I'd love any feedback or critique from people more experienced than me. A bit about me: I'm actually more of a topology person than a sculptor — which…
danr: First image, the bright yellow thing as sometimes referred to as a truck. WayneAdams: Saturation never hurt anyone and is totally valid for anyones portfolio. Poops right, I'd fix the satuation levels up as it isn't exactly consistant across the entire shot. Like I said though, saturation never hurt anyones…
Steam version is non-transferable, as it falls under the software subscription version. I am looking for something compatible with the 'Directive 2009/24/EC Article 4(2) Case C-128/11 UsedSoft vs Oracle' if interested in the legal details. EU only, I know that it does not apply to any other location, but for my usage that…
Hi Everyone! I'm a beginner in environment art and this is my first environment in Unreal Engine and it's definitely true that I bit more than I can chew with this project but I love it and already learned a lot from it since I started. My main goal is to learn how to use Unreal Engine and to practice lighting and…
Hi! I do this mostly to chat with Artists and to give back to the community. If you like stylized Artwork, painterly or ZBrush sculpting have a look. Cost is 30$ per hour I don't do hard cutoffs unless there's someone else waiting. Cheers!…
Hello! I have been working on this for a bit now, but I forgot to keep it updated here on Polycount. This is my Nightcrawler Marvel Rivals Fanart based on the concept by @ishaliart (Her and my artstation are linked below where you can see the progress there). This version of Nightcrawler is intended to be a Strategist…
Game Res Katana Hi everyone! First post here on Polycount, I've been working on this katana for about a week or so now, was hoping to get some crits and advice on how I can improve it. Wasn't sure if it was interesting enough to post but here goes. The final model is 437 tris overall, I'm not sure if that's a bit low for…
Yes I did. I was using multiple Post Process Volumes with different Post process Materials. What I had to do was inside the night vision material I needed to set the "Blendable Location" to Before Tonemapping. The Blendable location is in the Post Process Material header. I hope that helps A