I really like this but something feels off and I can't quite figure it out. The shells attached to the side, the attached rail and the breaching muzzle brake look awesome. The curved, organic pump and grip look awesome. But together, they look like they clash. I can see the shells and brake being part of a very aggressive…
For this PETROL / BLOOD competition I will be teaming up with my wonderful girlfriend Julia (SuperPants), and we will be creating a Personal Aircraft with Female Rider (and her little brother!) The style will be grounded in Dieselpunk style but with a mash-up of certain Steampunk details and elements as well. Here is the…
Hey PC, long time. I'm looking for a post or set of posts that a polycounter had put up, probably a long time ago (years). Basically, it was one person who was making an RPG-type game and most of the textures were gradient-based. There was one character who wore red and had some punching attacks, and there was another…
Status Quo: ____________________________________________ Hi guys! I want to pimp up my portfolio with one high poly rendering before I do 2 low poly environments and I decided to do the following and want to show you guys where I am at: The piece is a "Bridal Carriage" with steampunk elements. I stumbled upon concept…
Sooo, I've got some stuff done to put into a sketchbook, hooray. I've been working on a Steampunky flintlock pistol, my first attempt at a weapon model: Concept Image: WIPs: Maps: 'Finished' model: Wireframes: Tricount is around 10k, when I come back to it I'll take out the slots in the screws as they're probably adding a…
Hey there, I'm looking for people who would like to work together on a game design and prototype. I currently study the Masters degree “Games” at the Hamburg University of Applied Sciences and wanted to do this as a solo project to get my last CP. But now I have decided to tackle this with a group of motivated people. The…
Hi everyone! I saw this contest a bit late but I still decided to give it a try and do my best! I decided that the "Circus" theme was not really into the league, and also after watching "The Greatest Showman" for the second time, I was so hyped about doing a skin based on the circus. This is my moodboard with plenty of…
https://vimeo.com/169458747 Wanted to play around with a few things in this anim. First was using a static image for a background while still having camera moves. Achieved this by building a proxy env based off pedestrians as a scale, then figuring out a somewhat close focal length and position of the camera based off the…
@Fly_soup: Will do! @Firecracker: Thanks, and I will do all of that; I did just about everything on the site over the course of 2 years, so everything wildly varies, especially with presentation. I agree on the Dryad; I haven't decided whether or not I want to fix her, or redo the entire piece, or just drop it all…
I'm a bit confused by the mechanical workings of everything. I'm guessing that's a big hinge on the front so it would open kinda like a clamshell, right? But then what's with the arms on the side? Are they meant as locks, because they don't really seem to line up in a way that would actually hold anything in place. I might…