Well another thing to consider is whether you will have to make yourself comfy with the program in a studio environment, or by yourself. My personal experience was to never worry about 'the other program' for my personal stuff since polygons are polygons anyways. I you 'need' to know Maya because you will have to use it at…
quick update I tried importing Axe Only shows head and rig also but I was able get some information off the script editor. Heres the Pasete: // C:/Users/GriffeXe/Desktop/axe_model.dmx.smd // The current time is: 16:52:37.81 Enter the new time: // Warning: problem creating smd weight map template // // Warning: Command…
This actually works but you have to do a few things first. 1) Instructions: Go to path "C:\XXX\Public\Pixologic\GoZApps\Maya" Locate GoZBrushToMaya.mel, copy and rename the copy GoZBrushToMaya.mel.bak Open GoZBrushToMaya.mel, replace this section: // GoZBrushToMaya requires Mental Ray plugin. if (`pluginInfo -query -loaded…
I'm currently developing Terraman for Maya, a Python application that bridges Maya and Terragen. Features include: • Supports Maya versions 2017 - 2022. • Supports Python 2 and 3 for Maya. • Supports output from Terragen, World Machine and Gaea. • Supports Arnold and Vray. • Click and drag installation. • Create tiled…
There's a few days left to register for the latest Autodesk Webcast this upcoming Wednesday. The topic this time is centered around the Bonus and Layout tools for Maya. These are a group of tools that Autodesk publishes separately from the main product. They are sort of "the minors" for Maya tools. They are sometimes moved…
Hello polycount and hard surface modelers especially, I have a Maya to Zbrush, hard surface related question for you all. First off, I have worked a bit with 3Ds Max it is a fine program, but my main program is Maya and for my current project I need to stick stricktly to a Maya to Zbrush to Maya pipeline. Within this type…
So I just got a new job and I have to learn maya, and Im having the most frustrating time learning to do the most elementary things, like target weld vertices. Can maya just not handle this?! do I actually have to weld two vertices,let maya compute the average postiton and then go in and manually move the vert to where I…
I am a Max user, but only by accident (was the first 3D App I learned), for my next project I will use Maya 5 for a short animated movie. Now I ask myself what is the best and efficient way to work with highpoly in Maya? In Max I build a "lowpoly" (between 15 to 20 thousand quad polys) model with close edgeloops and…
What resolution are you using on your zremesh? I forget what the limit is, but you'll usually want to keep it under 64K points for unwrapping. If you're getting memory errors with anything under 16k, something foul is going on for sure. As for the UV Master result you're getting on the earlier mesh: try using the…
Hi everyone, This is my first post, I was willing to do an introduction but right now I'm in a bit of an emergency for a class project. I'm a student so forgive if I'm asking obvious things. I've done some research but I can't seem to find any solution. Here goes the issue: I've modeled a character and a friend has done…