ZBrush tries to make its unit system as mystical and incomprehensible to mere mortals as its inner workings and UI design choices, but with a few tweaks you can understand (at least as well as I currently do, for however much it's worth) how it handles and attempts at near every turn to completely mess up a model's scale.…
Disclaimer: I am a maths graduate, so my attempts at analyzing classics are layman at best. The below is my explanation of why I saw Vlad as fitting for this type of plot. I have too much fun analyzing Noxian society in my free time. [spoiler]One of my favorite short stories is "Pierre Menard, author of Don Quixote" by…
I agree here. Your CV is rather cluttered to look at, and reducing the content to only what matters for the job you are looking to get will clean things up. Some of this may echo what DWalker has already said, but below is what I would do to make changes if I were sticking it into my resume: Unnecessary Content: * Remove…
Equanim, I'm modelling and placing the buildings, then UV, then textures too. The graphics engine isn't anything main stream so no access to obvious automation systems for certain tasks or effects. The buildings are all around 100-400 triangles for the more detailed buildings. In the end you pass by them quickly but if you…
[ QUOTE ] The egalitarian logic goes that everyone can have self-esteem if we interact with them the right way, no matter how stupid or lazy that person is [/ QUOTE ] First, I'm going to say that you are EXTREMELY elitist, which is actually showing a complete lack of self respect. (To respect the self you have to respect…
Hey, my name is Jordan and I am interested in collaborating with anyone that has taken some interest in my rather ambitious software project - a game called Rudis (derived from a wooden sword used during Ancient Roman times - used to signify the freedom of a gladiator slave that generally has fought in the arenas. I have…
I hope this isn't a faux-pas to make a thread here with such elementary questions, I'm new to polycount and frankly I don't even understand what most of the thread titles in this subforum mean. I'm trying to teach myself low poly 3D modeling for fun and have been learning 3Ds Max for a few days via youtube. My main…
Lead User Interface Designer WE ARE REVOLUTIONIZING ENTERTAINMENT! Have you got the passion and talent to lead the User Experience team for web and mobile applications at the next great publisher of online games and entertainment? Have you turned product ideas into exceptional applications for e-commerce sites, games, or…
Avalanche NYC is looking for artists! We're a very tight team of hard working artists. I've been working in the NYC office for a while, Sthlm-office for 1½ years before that. If you have any questions regarding anything related to these position feel free to contact me on valdemar.nyhlen [at] avlanchestudios.se Environment…
From the upcoming Mortal Kombat to Guardians of the Galaxy and Gears of War 4, you will find Jerad Marantz hard at work designing characters and costumes in many of LA’s most prestigious studios. Somehow in between he finds time to train some of the next generation of well known up and coming artists! In this interview we…