Hi my name is Brian Choi, and I'm the student Art Director of "Core Overload," an Advanced Final Games project for the Fall 2012 - Spring 2013 year at the University of Southern California. Core Overload is an 8v8 online multiplayer spaceship shootem-up revolving around customized ships with component based destruction. I…
Gameloft is looking for an experienced Senior/Lead 3D Artist for game projects targeting new and current mobile platforms. Our Seattle studio is searching for a skilled digital artist who is passionate about 3D, familiar with cutting-edge tools and technology, and able to optimize pipelines and workflows. Responsibilities:…
Hey all! Hypergames2K8 is in need of coders for the mod below, come join our team and experience the wonders of creating great mods for Unreal Tournament 3 and TES IV Oblivion! within this team you will find very friendly, active, and talented group of individuals of all nationalities. Visit the site below for more info on…
Hello there, Mountainwheel Games is a team of talented developers who share a common goal of releasing the highest quality indie games possible. We strive to achieve this goal through hard work, cooperation, and communication with our fans and followers. Stone Rage is an online third person multiplayer action game set…
G'day! :poly121: Been working on this for a while and even though it's gotten quite far and even though it might be too far in to do any mayor changes to it, I'd still like to see if you guys can see something horribly wrong that needs fixing that I haven't noticed yet. some shots from the "game": There are no real…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a 3D Programmer. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in its sector,…
Technical Producer Gameloft, a leading international publisher and developer of video games for mobile phones and console, is seeking a Technical Producer to join its existing talent pool located in San Francisco. The candidates main responsibility would be to serve as a technical representative for Gameloft as well as be…
Hey guys, On the project I am working on right now I found myself going back and forth to the Maya Grid Options quite a lot. After a while I found it really tedious and time consuming. At the same time I find the window size way too big (and it also shows too many options that you set once and then you forget about): so…
After watching the film Moon, (Great movie btw, definitely check it out if you haven't done so already!) I have decided to take it upon myself to create a mini-environment from the film as a strong portfolio piece. I plan on using the UDK engine to implement the scene. I've wanted to make a sci-fi environment for awhile…
Hey all, I've been trying my hand at texturing and normal mapping lately. I do some 3d modelling for fun in my free time and in between classes as this doesn't apply to my field of study but I've never been motivated to go past modelling as every time I've tried baking a normal map it's turned out horribly. Anyway I'm…