Remington 870 Shotgun WIP. Modeled this after watching Millenia's M37 tutorial. Looking for critiques. I still have to work on the barrel, magazine tube, rail, shell, and the bolt. 3ds max 3point shader 2k D,N,S,G 3.578 Triangles
Hey guys, i have am in the process of updating my workstation and i am kinda undecided about which gpu i should get. I am upgrading from a 650 ti boost which is kinda struggling at running complex scenes in unreal engine 4 at maximum quality. So far i have one good thing and one bad thing for each of these gpus: The 970gtx…
Totally depends on the company you're applying to. Idealy, you would always cater your reel/portfolio to the ONE company that you're applying to RIGHT NOW. Obviously that's very unrealistic. It's probably good to have a bit of both in your portfolio, if you're applying to various companies that do totally different types…
nice definition of forms on the torso portion of the model. I feel that where the hooves connect to the rest of the legs, it could use a little rework. I found some images which might help you out. The first is a comparison between a cow's foot vs a human hand (sorry I couldn't find it compared to a foot, but you get the…
Hi, today my graphic card signed off and I'm looking for a new one. As I use the PC not only for 3D stuff but also for gaming I'm looking not for an high end render card but a good "normal" graphic card. I'm able to spent up to 400 / $ for it. At the moment I'm thinking about the Asus GTX 970 Strix. Does anyone has…
Hi people! :wink: Because im tired of my AK-74 and im really not happy with the "Midpoly" i decided to left the AK for now and to start a project to fill my portfolio quick with a new model. Why i made it midpoly? Lol...i dont know.... Its a Serbu Remington 870 Super Shorty mainly inspired by Eric Radings work. Thanks for…
I have to say... Its pretty damn good. A touch on the heavy side, but considering its packing an NVIDEA card (I have finally given up on ATI for producing good cards) its lighter than I expected. I started off by opening up my denser mesh models for normal mapping, and found it can tumble them all around nicely. Screen…
Hello everybody! This is my first time posting in this forum so I want to introduce myself, I'm a self-taught 3D artist from Peru, I would say I'm a beginner because I've been modeling for over 7 months now, mostly learning through tutorials and after making a lot of small and low poly props I've decided to challenge…
Hello, I work on 3dsmax, zbrush and in near futur, substance painter, I make just assets for a game so i think i don't really need the last hardware in the market. Here is my config: CPU: Q6600 Ram: 8GB Motherboard: P5K-E (LGA775) GPU: gtx 750 ti in few days... :) Details…