Hey everyone, I’m getting back into 3D modeling after a long break. The last time I touched modeling was in a college elective years ago, and I used Maya back then. Now I see so many people using Blender. I’d like to ask: should I switch to Blender for my current projects? What are the main advantages of Blender compared…
Sharing a WIP on photogrammetry for my project. I’ll be extensively using scanned textures for my materials. This workflow is created using RealityScan, Photoshop, and Substance Painter. Still a work in progress. #EnvironmentArt #LevelArt #Photogrammetry #ScannedTextures #MaterialArt #UnrealEngine5 #UE5 #SubstancePainter…
Hello everyone. I am close to wrapping up a portfolio project and I hoped to get some valuable feedback mainly on composition, lighting and colour grading from you guys. My goal was to capture a narrow, Mediterranean style, iconic Lisbon street in a small diorama, by using only a handful of modular assets. I textured…
Hello to all !Today I am starting to train on character sculpting.A wip on a character inspired by the universe of Castlevania.I really want to finish this wip that's why I'm asking you for some reviews and tips for the rest.Hope you like it! There is some render for the moment Thanks !
Hello! After playing a lot of BG3, I thought the designs and anatomy of the Githyanki were fantastic, so I wanted to do some fan art. What if Lae'zel went evil and joined cult? So here is my take on that. Here is my concept Below is the high poly Next is her dagger, scenery and other bits n pieces
Hi guys. It's been a while. This is a scene I'm putting together for fun and to try out some new things. It's all WIP and fair game for critique. So I've got some pretty specific goals I want to hit with this piece. - Finish by the end of December - Find new techniques for modeling/sculpting hard surface objects in Zbrush…