A real life cabin as a VR destination you can visit as if you were really there. You can roam, interact and explore at will. Almost everything is related to the real cabin and surroundings, almost. This cabin is made as a Steam VR destination. If you own a VR set feel free to have a look around (Vive, Oculus, Win MR, etc).…
These guys have pushed VR to where I always imagined it. It's still in development but what they are doing corrects some of the shortfalls i've always thought VR had. Okay, it's not even classed as beta yet but what they're doing in levels of physical interaction and projection on the real world looks amazing. I've been…
What is DAVIGO? We're a small, independent team working on DAVIGO, an upcoming VR vs. PC battle game. DAVIGO is currently the top upcoming VR multiplayer game on Steam and has a large following pre-launch, with over 65k Steam wishlists and 3k Patreon supporters. Our Patreon income has given us the opportunity to grow our…
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality. We bring together the best immersive experiences from the world's finest VR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before. Within…
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality. We bring together the best immersive experiences from the world's finest VR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before. Within…
Hello I've been creating some assets recently as practice for a future VR game we're planning and I've been struggling to understand what workflow would be optimal for this. There's high poly to low poly baking, low poly to high poly subdivision to low poly baking, low poly with bevels and weighted normals to baking, or…
Here are some thoughts, from the perspective of a Vive user : First off, VR on the Vive is absolutely amazing. As in ... playing a good game on it is indeed virtual reality in the most literal sense of the word. Extremely accurate tracking, amazing sense of presence within the virtual space - it's that good. The low…
Hi, I'm Jake. I'm a VR producer from Sydney, Australia. Earlier this year I released INTERSTELLA VR - A Daft Punk inspired experience that I produced, directed and programmed. You can watch the video or download it here: jakedonaldsonvr.com/interstellavr. The experience received 1000 downloads and a lot of media attention,…
Hi polycounters!!! Happy new year!!! Posting work after a long time, feel free to give feedback. Did this for a client, running on Pico Goblin VR headset. Idea was to make a generic private jet interior so I chose Challenger 605 since the company this was intended for is using the same aircraft. Its using simple 512x512…
Hi Folks, We've started building a small experience for our 3D/VR platform, to test & hopefully prove to ourselves, that we can make such quick stories that we can self publish on our 3D experience app, while we are building up our main product. The goal of our team is to create stories, that use the game technology but…