LATEST UPDATE : Bringing this over into it's own thread from WAYWO. This isn't going to be a game res model, although I'm probably going to use it as an opportunity to normal map some creases and stuff in mudbox. The original concept art is here : clicky - It's a piece of art by an artist called Anarkitty, and the piece is…
Hi! We are Dismagic and creating a tower defender like game. In this video you can see how the game looks like. https://www.youtube.com/watch?v=f7Iw4P7mQCc This is all in early development and right now we are using free assets for the monsters. We were wondering if someone could help us create monsters (and eventually a…
Hi there! I'm a game artist looking for freelance work. One of my most valuable traits is that I work really fast. I also have a wide range of art styles I am able to work with, whether you're looking for something more realistic or handpainted and stylized. You can view some of my work…
Please note that at this stage we can only consider local applicants as we will require you to be working in Edinburgh on-site. Edinburgh-based Interference Pattern is currently recruiting environment texture artists for a range of pre-rendered projects. Ideal candidates should have examples of realistic environment…
Hi! So I have set out to make an abandoned/apocalyptic Stockholm Central Station in UE4 for various reasons - but mainly because I haven't done any environments before (been doing more stylized characters). Been working on this scene for a couple of days now. As I'm new to enviornments and UnrealEngine I'll gladly take…
I'm not sure this is the kind of thing you guys give feedback on, but... This is going to be the base of a character(s) I'm going to model. I wanted to check if there were any anatomy or proportion problems that might mess me up down the road. Note that the skeleton is kind of stylized; it's meant to be only six heads…
Hey, Vincent Barksdale here. I'm a Character Artist with 2 years of professional AAA experience working on games such as Call of Duty: Black Ops 4 and Rage 2 and I'm looking for freelance/contract opportunities. I'm versed in Zbrush, Maya, Substance Painter, Unity and Unreal Engine 4 and have extensive problem-solving…
We are a game art company based in Denmark, Scandinavia. We deliver high-quality art for publishers and developers worldwide. Our main focus is stylized 3d characters and environments. We can be an addition to your art team or be your whole art team. We can join early and develop a style/look, create character design etc.…
Hey, this is my first post here. I'm working on a semi-realistic/slightly stylized model of a harpy. Any and all critques regarding anatomy and topology are needed and appreciated. My workflow (that I'm planning on) is to model all the parts of the base mesh, then export to a sculpting software for the details, extracting…
Hey there everyone. So I wanted to do something a little bit fun this year with my business card. I've been trying to get the hang of doing a more stylized sculpting method, and then translating that over into a hand painted style, so I thought I'd take an opportunity to hone my skills with this little project. Here are…