Hey guys, I am setting up a character shader in UE 4.11. The probelm is, that the light is "leaking" through the mesh e.g. of the cap onto the face or through the face onto the mouth. My material setup is like following: Cloth - UE cloth shading model Face - UE skin shading model Mouth + Teeth - UE Default Lit Eyes - Eye…
A friend told me about this tonight. He did it while I was driving. I almost crashed. Bastard. 10 bucks, a 2.3GB download, and both Shadows of Amn and Throne of Baal, as well as the soundtrack and stuff. http://www.gog.com/en/gamecard/baldurs_gate_2_complete
I'm creating a few attack animations where I want the character to appear into the scene in a special way. Here are a few examples of what I'm looking for: https://www.pinterest.cl/pin/567523990525205511/ https://www.pinterest.cl/pin/70720656634072654/…
I have an artstation portfolio. I"m in the process of getting ready to upgrade to a plus or pro membership and build a website. I do notice for each project you can type a description. What's should be the description? Is a good description important? Besides talking about what software was used, what else should I say…
my real Name : MAHMOUED Mohamed MAHMOUED
3D Rigger I am a 3D Rigger with 6 years’ experience in Egyptian Animation field. I self-studied modelling for a year and started my rigging path from 2013. I am planning to be a character technical director in major studios worldwide. https://vimeo.com/338785469 My Profiles…
Welcome to Mesh Masters A small, highly skilled artistic strike team of freelancers. For those who seek serious quality and next-level professionalism. We specialize in high-performance 3D art for games, VR, and web. Hi, I’m Robert Berrier, founder of Mesh Masters. We’ve been creating production-ready art and building 3D…
Hi guys I'm beginning to do a personal project on creating a 3d character. This will be one of my first attempts in forever in making a 3D character that's not Pixar like or Cartoony. I'll be constantly updating this post and hopefully be dishing out characters frequently. At the moment I have my base mesh modelling in…
Hi there, I'm Miguel Arroyo and I make game-ready 3D assets and environments. I also know a few things about the Unreal Engine 4 as I've been making my own games in it for a while. I'm native from Spain but I'm also fluent in English, I'm available for contract/freelance. 📧 miguelarroyocasades@gmail.com 🎨…
It's a bit pedantic but 'How was it done?' and 'How can it be done?' are two different questions. How was it done? Likely sculpted in Zbrush. Probably using a combination of custom alphas and brushes for the smaller details. (Possibly incorporating some remeshing or retopology steps to refine the larger shapes.) Sculpting…
(Sorry for all of the questions. UDK is difficult for me.) Hello! I'm working on creating on-screen instructions for my mini-game. I noticed that after I put my message in the Draw Text node in Kismet, the text appears, but goes off screen. Is there a way to force word wrap to make my message (which is incomplete for the…