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Character work In progress

polycounter lvl 10
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Fazijinn polycounter lvl 10
Hi guys I'm beginning to do a personal project on creating a 3d character. This will be one of my first attempts in forever in making a 3D character that's not Pixar like or Cartoony.  I'll be constantly updating this post and hopefully be dishing out characters frequently. 

At the moment I have my base mesh modelling in maya and then detailed In zbrush. I've added some basic features. That side I'm not too worried about at the moment. I'm really struggling with hair, what is the best way to approach hair? There are 3 styles I'm gonna attempt first.

First is Fibre-mesh hair. 
Second is Alpha maps.
third is Sculpted hair. 

This is my first attempt in using Fibre-mesh, I believe I'm done but I wish to know how to push it and make it look a lot better. Any tips would be great!



And the one below is with the texture on which I don't personally like really need to learn how to make it a bit more convincing.



Thanks for viewing!
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