hmmm just need a bit of advise especially from someone that works/worked for big game dev company 1. not sure now a ways whats a better workflow for circular shapes some clients prefer for the top of circular shapes to be modeled this way *check top of barrel*…
Task Force Black is currently seeking one extra member to join the roster for this upcoming CryEngine2 based modification. This time around we are recruiting a 3D artist. Please read the requirements before applying as we are only looking for people who can commit to and produce the work-flow listed. REQUIREMENTS * Must be…
Hello, EDIT: We are finalizing our contracts with the chosen candidates. Thank you everybody for applying. /EDIT We are a small indie software developer and we are developing a fantasy roguelike dungeon crawler. Currently, we are looking for a professional 2D artist for the following items: - 418 inventory and equipment…
Hey everyone, I work at a Private High School doing mainly IT work, however the leadership found that I do a lot of 3D in my spare time and asked if I would present a 3 day basic into into 3D development (for games). I accepted and I will be using Blender. Since these kids are 14-18, and 3 days (ie, 3 class periods of 50…
Hi Polycount, I'm super new to 3ds Max, and I've been having a lot of trouble with using the UV editor. All I need to do is texture several tubular shapes, but have all of these tubes share a common pixel density on their UVs so that I can tile them seamlessly once I use the meshes in UDK. This information isn't completely…
Hi everyone! Hopefully everyone has enjoyed the free Alpha version of Diamant Modeling Tools. I am pleased to announce that Diamant Modeling Tools 1.0 is officially released! No more internet connectivity required! This is a full rewrite of what was in the past called Diamant UV. I have renamed this tool to Diamant…
Team name: Burning Dog Media Project name: Origins Brief description: This project has been in the works for one year now and we have met our goals of a prototype. We are now moving forward with our indie release side of the project. We have a great team dynamic at this point and an estabished management framework…
Greetings, I am a Programmer and Unity Developer with over 6 years of experience. I have worked as the Lead Programmer on "The Midnight Game", a free to play horror game released in 2012 and played by Pewdiepie, Markiplier and more. I am now looking to start a new game project, and thus looking for people to join. If you…
Hey guys, so here I was getting ready to start texturing my greatest masterpiece yet, and did a test run of normal mapping just to make sure this exact type of thing doesn't end up happening (ie an apparently unresolvable issue which persists throghout different combinations of baking/rendering software). Well, it ended up…
Thanks so much for all the crits guys, I just want to respond to a few of your points: El Scorcho: Yea the boots actually have very low spec, but i added a few splashes of specularity to make it seem as if he had some oil or something splashed onto them, but I think I overdid it and it clearly isn't reading right, so I…