I'm really new to 3d art/modeling and Ive been browsing artist/portfolios for inspiration and came across this piece. This piece is really simple but the render is exactly the type of feel that I would want for stuff I create. I've seen stuff like this before but I dont know how or where its rendered. Would anyone here be…
Can anybody help me out? I'm new to rendering hair. When I render my hair strands with xGen in Maya it shows as the color in the Arnold render view. When I save it as an .exr and open it up in Photoshop the RGB layer shows up as black but with some spec highlights. All the other layers are fine: AO, Normal, Alpha, etc. I…
Hey guys, a buddy of mine at work is having some issues with viewport rendering of his material in 3ds Max. When he applies the material, it is visible but only when he enables the hardware rendering or else the model only shows with the material being invisible...He's an animator, the hardware rendering would be great if…
Bake to Texture doesn't support all the vray render elements I want (e.g. cryptomatte) I was hoping to get around this with scripts, I've seen it is possible and some people have managed to bake vray maps not included in the Bake to Texture options: render:#bakeselected crashes 3DSMAX when using Vray however. Even if I…
I've renamed your thread from "Rendering a 3D Print Sculpt" to "[Zbrush] Rendering a 3D Print Sculpt ?". Adding the program name will help knowledgeable people find your thread, and the question mark prevents it from looking like you're posting a solution or tutorial. Have you looked into Zbrush's lighting and rendering…
Hello guys. I am having some trouble with rendering my model. I am making a house and just finished the UVW map. I would like to make a clay render and use that technique to bake a nice base to start my texture with. The technique I use is a very simple common renderer, white skylight and Light Tracer as advanced lighting.…
I have been modeling my character with a low-poly mesh and want the renders to be the smoothed version (when you press 3 on the keyboard). Is there a way to do this without changing the mesh to a smooth version? (smooth it only for renders) Also I can't find any shaders that let you apply maps for fur/hair. I used to use…
I see on movies like Disney's live action The Jungle Book they were able to render an incredibly detailed and realistic looking environment. If I didn't know any better I would of thought they shot the movie in an actual Jungle (besides the talking animals of course). How exactly do they accomplish such realistic renders?…