Hi. These questions are a little hard to answer, but I try.So... First We need to about triangle count, not polygon count, because this is what really matters in this viewpoint. Actually nowadays on the modern pcs, this count doesnt really matter because these pcs are really strong and can handle multi-millions of…
Some good advice, I'll add my 2 bits. With individual models you also have several smaller pieces that can be culled when not within the line of sight, if you have one giant mesh, you have to wait until the whole thing is hidden before it can be dropped. Or more common the mesh disapears because the pivot point is obscured…
I must admit, I hadn't braced myself for as much negative comments but thanks everyone that has commented. I agree with most of what people are saying, it just took someone else to say it for me to realize. I'll try and give a reply to everyone about what they said: Thanks :) although this is done in a very similar manner…
As I believe others have said, today's level designers seem to usually fall into creating basic blockouts/greyboxes that are more focused on the actual gameplay over visual aesthetic. These blockouts are then passed off to the art team whose job is to basically create replacement models/beautify out the scenes without…
TRION WORLDS www.TrionWorlds.com/careers SEEKING: ENVIRONMENT ARTIST for our DEFIANCE, game DEFIANCE is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter,…
Going to be entirely honest here, I don't think going back to college will help you unless you decide to pursue another career. Your portfolio seems "solid" (meaning it doesn't jump out at me as a warning to stay away), but you've only got one environment and it's not exactly outstanding. Do another, do it better, post…
Job Description Job Title: 3D Artist Job type: Probationary period contract with the possibility to extend it indefinitely Reporting To: Head of Product Location: Remote Your Mission * Optimize visual aspects of environments and characters. * Unreal asset management and bug fixing * Sculpts, high-poly, low-poly, High-poly…
Job Description Job Title: 3D Artist Job type: Probationary period contract with the possibility to extend it indefinitely Reporting To: Head of Product Location: Remote Your Mission * Optimize visual aspects of environments and characters. * Unreal asset management and bug fixing * Sculpts, high-poly, low-poly, High-poly…
Hi everyone this is my first time posting here. I don't wanna waste your time so I'll just be forward with it. I have been learning self taught blender for over 3-5 months now and my goal is to get a job in the Game industry (but I'll take anything at this point). since I'm self taught I don't have anyone to ask other than…
City Kit Link - https://www.unrealengine.com/marketplace/en-US/product/urban-city-shops-modular-asset-kit-lighting-day-sunset-x2-night-rain This city mega-pack kit allows you to create an optimised urban city with a range of shops and office buildings made for UE4 and it's been tested in UE5. As seen in the images (and…