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[Full Time] [Remote] DNABLOCK - 3D Artist

Job Description

Job Title: 3D Artist

Job type:  Probationary period contract with the possibility to extend it indefinitely

Reporting To: Head of Product

Location: Remote


Your Mission

  • Optimize visual aspects of environments and characters.

  • Unreal asset management and bug fixing

  • Sculpts, high-poly, low-poly, High-poly to low-poly bakes

  • Optimize textures and geometry; create LODs

  • Create modular kits

  • Material assignment and texture creation

  • Maintain performance requirements for levels (memory, framerate, draw calls, instances)

  • Consider technical constraints of the 3D app

  • Active participation to team meetings and fluid communication

  • Respect deadlines defined with the production team

  • Paint textures to create believable set pieces according to the style/period of the game

  • Create set pieces, props, items, and other from scratch to production quality

  • Other duties may be assigned

  • The application has a large number of pre-made assets and part of the job will be to organize them and maintain a database and perform cleaning and maintenance.


Skills & Requirements

Minimum Requirements:

  • Minimum 3 years of industry experience with Unreal as 3D artist or similar position

  • Understanding of 3D real-time limitations and Unreal topology, material, and lighting needs

  • Maya or 3d package knowledge

  • Portfolio demonstrating exceptional 3D art skills

  • Good knowledge of textures creation packages such as Substance Designer and Substance Painter

  • Good traditional art foundation

  • Good knowledge of lighting in Unreal

  • Fluent in English - written and spoken

Other Skills:

  • Ability to work well in a fluid, changing environment as creative challenges evolve

  • A passion for video games and a desire to be part of the creative process involved in developing video games

  • Sense of autonomy, responsibility, and attention to detail

  • Demonstrated ability to manage production time and meet deadlines

  • Good ability to communicate effectively and professionally

  • Positive attitude and ability to give and receive constructive feedback

Extra Points:

  • Knowing DAZ is a plus

  • Good understanding of clothes creation software such as Marvelous Designer

  • A strong portfolio demonstrating your in-game character artwork has very high standards

  • Experience with blendshape creation workflows

  • Zbrush


Additional Information

  • Working remotely is an option

How to Apply

About the Company

DNABLOCK is an LA-based creative technology company that enables the world's greatest creative minds and storytellers to bring their stories, ideas, and narratives to life through 3D animation. We've developed an innovative, easy-to-use 3D animation platform specifically designed to empower non-technical creatives to generate and distribute high-quality 3D animated characters and content. Our platform allows a single creator or small team to go from concept to creation with incredibly detailed, photoreal results to create bespoke, high-quality digital 3D avatars, videos, games, and even cinema-quality productions in a fraction of the time and cost of traditional animation and visual effect studio.

To learn more about our studio, please visit us at www.dnablock.com/ or on Instagram  at http://www.instagram.com/dnablock.ai








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