Hey Incomitatum, This is an very old thread but since i was googling and found this today, i decided that this should be good as any to make my first "official" post. So What i've learned to do is this... (oddly inverse of what people above have done, but basically the same) (Existing objects) Tonight i successfully…
old_man_funk: There actually is now no chance to see it inagme as the animator needs a few more days to get him done (and I don't know if he is willing to/can work over the holidays. Once there are pics avaible, you'll be the frst to see them. Renaud Galand: Basically it's the base color (which are officially blue and…
Darksiders II 'Create a Weapon' Contest We are extremely happy to announce our latest contest - The Darksiders II 'Create a Weapon' Contest!! For this contest you will be creating a Mace, Axe, or Hammer that would fit in the world of Darksiders. One entry from each category will be chosen to be included in the release of…
Yes, I would recommend custom vertex normals for baking normals to any engine that supports them. Whenever there is geometry in the transition between two flat faces on the lowpoly, like a chamfer or a curved surface, like that chamferbox to the right at 6 minutes in the vid: ( https://youtu.be/_kONIPr_gBM?t=362 ), you can…
Hi Polycounters, I'm actually working on a simple terrain mesh made out of a big planar grid. Quite obviously, I am getting some areas covered with little bastards concave quads: Since Unity's lightmapper doesn't appear to like them much, I want to convert them to be convex. Spin Edge works if I triangulate them, but they…
Greetings and welcome to my sketchbook! I've decided to use polycount as a diary to document my path to greatness(/employment) just because lets face it, this forum rocks ;) . Anyway! Quick bio; My real name is Joseph Samuel Taskis (JST - www.taskisjs.wordpress.com) and I have recently graduated from the University of…
Hiya Guys, I started out on this project to create a really dense looking fish market, inspired by the Tsukiji fish market (which is going to move from the current location to a new one, although that move is now delayed) But I decided that it would be nicer to merge this with an itch that I have been having for a long…
Hey guys, it's been a while since my last post and haven't been very active, but here's what I've been working on. I would say I'm pretty happy and proud of how this turned out. At least for now, I tend to start disliking my works after a couple of days to a point where I just bin them. Alright, some basic information…
Project Genius (Genius Party Beyond - small movie) So I've been heavily inspired by this small movie to recreate it as a small interior environment. This is my first full interior, but I feel I've wanted to create an environment I love. I don't want to go full realism on this, but rather try and capture the character of…
Hello everyone! This is my first thread on the Polycount Forum. My name is Anders and I'm studying CG in Sweden at gsCEPT. I'm currently working on my specialization project, in which I will create props for games. I will create the following: * One organic prop, an oak tree. * One hard-surface model, a motorcycle. (As…