Hello all! I am looking to render two boats in a Maya Ocean, and have them both produce wake and foam. How do you go about doing this? I have created the Ocean, imported both boats, made them into Motor Boats; now I am attempting to attach a Wake to both boats to display the interactions of the two boats together and their…
Hello, I am trying to get good bakes with a model to make sure I have a good workflow and I just can not get a good bale when trying everything even cages and it is just this one piece, the first piece that I am having issues with! Please any one with any knowledge on what I am doing wrong I would really appreciate it!…
Hey! I've gone far too long without joining this community, so I wanted to post something for some crit and feedback! This is my first UE4 scene. Whole thing took 10 weeks (from the time I opened UE4 for the first time to final renders), though most of it was done during two crunch weeks. Everything was made by me using…
Hi dear Polycounters, So at the moment i am working on another Portfoliopiece. Hopefuly i could made some progress sine my last modular tryout ^^ Well, i'm using CryEngine3 (at the moment the ground textures are just placeholders, as i will do them at the very end. The terrain itself is also not finished) I hope you can…
I think I might have posted an earlier version of this in my thread about lecturing at the AI, but now I'm finished with it. I modeled and textured this over two sessions at the AI of DC in front of about 30 or 40 students. It was a lot of fun, and most of the students seemed to enjoy it. The first class I modeled and…
Hi people! This is my first post here, and it's also the first time I enter a contest like this, so I'm a bit nervous. Please forgive me for my English and some posible mistakes regarding this post. EDIT: Finished piece! *O* So, I've decided to paint Soraka, let's say, with a new skin based on a moth. Her clothes will be…
Hey guys, I'm stuck on a problem on a model I'm currently building for work... So I haven't really worked in Unity as heavily as now so I'm quite lost in this sense haha. I've got two pieces of terrain... that I've modeled in Maya and both pieces of this terrain are using tileable textures however the grassy area hovering…
A collection of detailed objects and furniture to populate any interior bachelor pad/lad's pad/man cave environment! Available on the Unity Asset Store here: https://www.assetstore.unity3d.com/en/#!/content/29099 The full list of objects includes: * Two arcade machines * Pool Table * Two ashtrays * Cactus pot plant *…
Okay, trying to cut this down to 1000 words or less. Here ya go: The sun slid away over the crystalline hills as she peered around the corner of the stockade. She pulled her cloak close hiding her armor. Her long white hair was carefully tucked under her hood. As much as she tried to blend in there was no getting around…
I think the idea is quite cool but there are some things that are throwing me off a little so I've written some notes on how you could improve the scene. 1. My biggest take from this is that the texture's are looking quite flat. They don't seem to catch the lighting very well which results in them quite flat. As you…