Hi, I am currently a 4th year Student Getting very close to graduation with a Bachelors in Fine arts. I am asking if anyone would be willing to look at my portfolio and see if i have what it takes to work for a professional game company such as Epic, 2K, EA, Ubisoft or even smaller companies? I have been modeling for 2…
Hi guys, I'm here to show my progress to remaking the entire set idea. Now I know, that set is a poor work. This is the old set. For now, are head and shoulder 95% finished. This set will have 3 versions, only changing the ultimate effect. This are the new Images:
Hey guys! I'm creating many assets for the Asset Store. When I am texturing I go through the same process with each model. So I'm trying to create a template in which to load the models so I don't have to do the set-up each time. The problem I have though is that I can't copy the bake settings from one model to another.…
What are you trying to do exactly? If you want to apply different texture to some elements, simply apply a different material to those objects. Theres no need to create a new uv set, you can continue working on the existing uv set, in fact creating a new uv set will likely complicate things. If you want to isolate certain…
Ace-Angel: Oh alright, I was wondering what was the difference of the two. Like you mentioned, it isn't very apparent from the start. I am trying to render out some videos of the work I am doing, but I'm not getting the best quality out of either program. Here are two examples: [ame]…
Hello everyone, I'm Camille, 40, french, and I'm in the process of creating my first commercial game for PC. It will be an autobattler game set in a greek mythology theme.The game is quite advanced : it's mostly missing content to be really playable but all the mechanics are already implemented. You can see a short video…
Is there any way to select a texture set other than go to "textureset list" window? For example in Zbrush you can select with alt+left click any subtool. It makes slow to swap between different texture sets, specially when you can not rename the texture sets and some times the names has no meaning, specially coming from…
I've finished a new extension for Photoshop: Modificator. It's a panel that offers quick access to your favourite tool settings. Every setting comes as a customizable module that can be freely positioned, resized, and set up to be more compact or more descriptive. - maybe you want to have a brush angle sitting in front of…
Ok, I am trying to retopologize this model... and I can see all the lines on the other side of the model, and i can select them through the model. its kind of annoying as its easy to make mistakes and stuff is there a way to turn this off? it was never like that in zbrush 3
hi everybody its my first post:), and my first set at steam i hope u like it :thumbup: http://steamcommunity.com/workshop/filedetails/?id=267638515 https://www.facebook.com/media/set/?set=a.702887533088220.1073741826.485215908188718&type=1 sculpt steps :