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Bake set-up templates in Substance Designer

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YannickStoot polycounter lvl 3
Hey guys!

I'm creating many assets for the Asset Store. When I am texturing I go through the same process with each model. So I'm trying to create a template in which to load the models so I don't have to do the set-up each time. The problem I have though is that I can't copy the bake settings from one model to another.

I've come up with 2 solutions:
Solution 1: Put a default 3D object in the resources folder with the settings already applied and relocate the file. This has a complication though since it does not fix the improper naming as the object still has the old name. This is more of a problem then you would initially think. So this solution is not good.
Solution 2: Have the settings be copy-able and be able to apply them to a newly loaded 3D object. This would be ideal but have not found a way to do this?

Bake settings:


Does anyone know how to solve this issue?

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