Ok, I am trying to retopologize this model... and I can see all the lines on the other side of the model, and i can select them through the model. its kind of annoying as its easy to make mistakes and stuff
is there a way to turn this off? it was never like that in zbrush 3
![gaytopology.jpg](http://i888.photobucket.com/albums/ac83/itsjustrevenge/gaytopology.jpg)
Replies
http://www.zbrushcentral.com/showthread.php?t=92166
Go under freeform and use step-build on a surface, has a nice offset roller, too!
I haven't tried cyrids technique yet (as I don't need to retopo yet any more), but I found another method on google;
if you go in preferences, draw... you can muck with the front and back opacity
when I retopo next I will probably try cyrids method before trying out any other programs, cus i don't think zbrush is bad at all for retopo-ing lol
Have you used any other software for retopo? I find myself changing between Zbrush and Topogun, I like how Topogun works however it seems to have problems with really high-poly meshes (for me at least) so if the mesh I'm working on is over 1.5 million polys I tend to use Zbrush. Zbrush tends to get wonky from time to time though and retopoing really small parts like fingers is very annoying.
Wrapit is pretty neat as you can use any modelling technique in max (including the step build and extend under freeform) and you can switch on and off a realtime surface snap/shrink wrap thingy.
Quite nifty.