Hey guys. So I just want the opinions of other character artists out there working with high poly zbrush sculpts. I am just wondering if its common practice to have at least a bit of you model's zbrush sculpt mouth having a tiny crevasse for baking the back sides of the lips, or do you just sculpt the mouth fully closed on…
Hi all ! I decided to make this thread because yesterday I sculped for the first time in years and I really enjoyed doing so. So why not sculpting more frequently and learning at the same time? In this thread I'll upload all my sculpts and add what aspect I'm trying to focus on. I hope you like it! This first one below is…
Hi guys, i was trying to use the sculpt mode in ndo to tweak a layer of a preset generated normalmap. I cannot find a way to paint neutrally. I either paint with brush and add whatever is the opacity setting. What i'd like to do is to overwrite the pixel opacity value so i work only in the depth provided from the diffuse…
Hi! I wanted to share my recent work in zbrush. Hope you like it! Practice elephant from zootopia. Concept: Borja Montoro Practice head with correction by Matt Thorup. Based on concept by Javier Burgos. Render in keyshot Correction: Sculpt Exercice. Concept by Puba 24 Sculpting based on the Concepts by Alberto Camara For…
As I have been reading over the last few days I have got myself a question. The last time I was involved in game art (yes it was a long time ago) the low poly would be built first and then the high poly would be sculpted, normal mapping would occur etc. etc.. It would appear that now sculpting is done first and then the…
Just working on a Will Smith Sculpt in Zbrush, i'm planning on texturing this bad boy and hopefully make it look fresh. Let me know what you guys think. Thanks
Hi everyone !Here is a sculpt based on a drawing by Victoria Minnear. I tried to stylized it while keeping the original feeling. Original concept : https://www.artstation.com/artwork/KaBXRx 3D sculpt :
Hey guys, I'm just going through a re-sculpt of my Meta Human character, Was wondering if any of you have crits or recommendations? --- thanks in advance
Hi, I was wondering if anyone could give me some suggestions on how to improve this sculpt. It is a bit messy in places partially due to not being very used to the tools yet.