[edit] hey, I completely updated my site and hope to get some feedback from you guys. I tried to improve it based on the feedback I got, but also kept some of my own ideas of what makes a good portfolio page. I hope it's a good idea to bump my old thread instead of starting a new one? My main concerns are: - I used to have…
Hey all, I am currently in my 3rd year of University and we are to make a game in 3 months. We decided to make a zombie shooter, based in Eastern Europe. We have a team of 3: 2 Environment Artists and 1 Animator and we are looking to get some more people to join to create the best game possible. The game will be an over…
Most recent update: "Fiefdom is a project set in early medieval England. Based around Anglo-Saxon and Norman architecture/culture. We will be creating a real time cinematic based around a Motte and Bailey castle based on various historical references. We will not be sticking entirely to the real world as we would like to…
Please give me brutal constructive criticism I really want to improve and I find the best criticism is the worst ones, please feel free to tell me what I could improve on and how to go about that, I'd love to hear what you all have to say and I will take all replies into account and use that to push myself harder before i…
Hey Stavass Some really strong work going on here and I like what I see but if I could critique anything it would be that some things look a little out of place. 1. I would say the lamp shades need some work, they are super clean whereas the rest of the scene is decrepid and decaying. In substance try adding some dust…
Hi Polycounters! For the past months, I have been working on my Graduation Project for NHTV Breda - University of Applied Sciences, I wanted to take a look into Photogrammetry and learn the programs that go with it. I then used Photogrammetry as a base to make the assets, and here and there filled in the gaps by hand. I…
Hello, I'm a 16 year old young artist. Ever since I was young and watching films like "Star wars" formed a love in me for spaceships and sci-fi vehicles of all kinds. A few months ago I discovered 3D software like Cinema 4D and immediately knew what I wanted to use this software for. Fast forward a few months and I am now…
Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
Hi, I'm currently studying in game development, in which one of my current units is lighting. I have now lit 3 different Scenes that I now need some feedback on to add to my unit blog. All scenes used were taken from the Free shop in Unreal Engine which Include a Sci-Fi scene and Infinity Blade asset packs, To show the…
Hey everyone! My name is Victor Gaza (vickgaza) and this is the place where I will be documenting the creation on my final 3D Games Art Masters project developed at the University of Hertfordshire UK. I have also joined the Bioware Contest with my little chick since she`d fit in the Dragon Age universe :D The project…