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Hello :) As an Environment Artist working on Archlord 2. This game was released on 2013. I was responsible for the creation of modeling. I made almost things! Now, I quit my job, and prepare to go to Canada. Thank you!! add +
Seriously, where have all the World War 2 games gone? It seems like eveyone forgot about it since CoD 5. I am personaly realy glad that Company of Heroes 2 is going to picture the russian/german war. Because this is where nearly 90% of the war took place. This is where the greatest battles of mankind where fought. The…
Full auto SPAS :) AFAIK, there's 4 shotguns. There are 2 pump actions (I have no idea of the difference between these, though - maybe one has more damage, range or pump speed?), and 2 full autos.
Some incredible environment sculpts from Vigil's latest title. Vigil environment artist Ben Lewis (RoadKill2222) started a thread to share some of the environment work done by him and the rest of the talented team that worked on Darksiders 2. Check out the rest here: http://www.polycount.com/forum/showthread.php?t=105309
Hi polycount! I´ve been working on this environment and i allready finished it, its the Sanctuary fast travel station from Borderlands 2, this was my first UDK environment, so here it is: New stuff: [ame=" https://www.youtube.com/watch?v=Br2TQUVO8h0"]Sanctuary Remake UDK - YouTube[/ame] Have Fun!
WWII M2-2 Flamethrower i did for cView Studios as a portfolio asset. I tried to use susbstance painter as a main tool for suface sculpt and texture. Artstsation link -https://www.artstation.com/artwork/5QxNJ Thanks cView team for great ideas and support. Hope you guys like it. Thanks Shashank
I've been wondering - if I have 2 different UV sets (one for texture, one for lightmaps) will the one for lightmaps affect vertex count too? I think it should but I'm not sure... Can anyone clear this matter for me?