WWII M2-2 Flamethrower i did for cView Studios as a portfolio asset.
I tried to use susbstance painter as a main tool for suface sculpt and texture.
Artstsation link -
https://www.artstation.com/artwork/5QxNJThanks cView team for great ideas and support.
Hope you guys like it.
Thanks
Shashank
Replies
I think the large "watermark" could use some work, at the moment its just a large block thats very visually intrusive. I dont know if you have any say over how the watermark should be but imho you could try to make it more subtle.
Totally agree with you did some changes.
Here done with Flamethrower Tank.
@Bigglesworth
Here are some high-poly screenshot tried to do some large details in z-brush for finer and surface details i used substance painter.
Also made some turntable you can have a look here--
Tank Turntable -
https://www.youtube.com/watch?v=Cgxgr8D1ovM
Gun Turntable-
https://www.youtube.com/watch?v=p3B-qqICcg8
Hope you guys enjoy it.
Thanks
Shashank
First of all, I think this model and the texturing is phenomenal but I had a question about some of the geo which I've circled below. Was this denting in the canister which you added as some extra detail? If so, how did you go about creating this part (zbrush/maya/max?) and how did you keep the geometry here clean and fairly simple?
I guess I would try decimating the mesh in Zbrush and then attaching it on the retopoed geo in the main program and adjusting it some more to retain more of the shape. I'm not sure how effective that would be
Overall the model looks really solid.