A game vertex typically "weighs" around 32 bytes (that is 8 times the cost of a compressed pixel in a RGB texture, 4 times of uncompressed RGBA). Be aware so that game vertices are typically a bit more than the vertices in the 3d editor. A q3 level like q3dm1 would be like 1.4 megs, a car with 10k polys around 450 kb. Just…
ive developed mine on vista 64 sp1 which it works on, dont know about sp2 though. its a global system hook, so should work with every app you run mLichy. However it will lagg as mentioned in photoshop unless you have a way better computer than me i presume. Yeah, i dont know how the zbrush lazy mouse works exactly, but…
i think there's only SP1. i haven't installed it so far on this box, had it on my old one where i originally failed to follow piors tut. still downloading SP atm but i just flipped through it's readme and it doesn't cover any snapping problems, mostly DX, mental ray stuff. but you never know i had snap set only to face and…
Hey, after taking a look at the Blend file, here are some notes: Lowpoly - lowpoly has some hard edges with no splits UVs (for example along edge the blade) - this will result in artifacts when baking the normal map. Using the "Auto Smooth" modifier, which shades edges hard by angle can easily introduce such cases that go…
Hi, I am looking for 3d artist to create 3d model of main character for my game Dragon's Wandering Tavern. I am switching from pixel art to 3d, here is a steam page, so you get an idea for the style: https://store.steampowered.com/app/1672180/Dragons_Wandering_Tavern/ Twitter I just…
Hello! We're looking for an artist to produce in the range of 132 sprites. These are for a 2.5D sword and sorcery party game that is to be released on Steam as soon as possible (ideally within the month). The art style we're looking for is a bit cartoonish in nature; we're not looking for anything too gritty. We're also…
Full-time Digital Art and Animation BFA Faculty position: CG Modeling and Texturing Instructor Location: DigiPen Institute of Technology Redmond, WA campus (https://www.digipen.edu/) Qualifications: · Preferred: · MFA degree in art or media related field. · Teaching experience and/or demonstrated training experience. ·…
Problem: After running an .fbx through maya; normal map sync is broken. What's different: From comparing the two FBX ascii files, the offending change is this section: Modo / working FBX: ; Object properties Maya bad FBX: ; Object properties If I replace the maya section with the modo section (and update the other few…
Greetings, Our team is currently looking to expand. Cyclo Logic Studios is a volunteer-based group, producing a freeware game. We are currently developing an online 3d action product and eventually add RPG elements. To summarize in a few words our first demo releases will feature a relatively small online 'map', and…
That's the tank track I'm deling with. It's part of a model I intend serve the purpose of a world decoration (not going to be animated, it would just stay still somewhere) but I got stuck in this part. Low poly version of this track have 28K tris, together with main body it have 120K tris what is quite too big. I did read…