Im running windows vista and i want to upgrade to 3ds max 9 so i checked out the demo everything runs fine but in the material editor the direct X feature is not showing up so i cant see real time renders of my textures on my objects anyone knoe how to fix this?
Hey all! I'm trying to use Transfer Maps in Maya 2011 but when I click the button nothing happens. Here us the result form the command window after I click the button: performSurfaceSampling 1;(u"C:/Users/JackyBoy/Documents/maya/projects/ChatsworthPillar/textures\\").replace("\\","/");# Result:…
Hello, I´m using the Marmoset Toolbag 2 profile. Metalic materials are just displayed as color + gloss. Editing the Metalness makes a difference but changes the brightness?? Default Aluminum Material is just black. Metalness completely black also. Steel is completely grey and looks like grey glossy plastic. Metalness is…
Hey guys, other then the darksiders2 contest I haven't had much time for any sidework because of this beast. http://www.kickstarter.com/projects/853330793/omegatech-an-ipad-iphone-game I hope some of you like it :D Its an iphone game and its been a nice challenge but honestly I've had to learn so much about optimzation and…
So for the Game-Artist.net contest I have teamed up with someone who uses Maya.... and I use 3ds max. I'm just wondering if there are plugins or general tips that anyone wants to share that might help the creation process go smoothly. We will be importing everything into UE3 in the end. I'm just looking for ways to import…
Hello all, any one in need of some commission pieces or miniature pieces for you upcoming board game? On the image attached are my rates for my services. Please take a look and read them over. Hope there is something you like on there If you have any questions or concerns please feel free to email me at…
A few weeks ago I watched this video and got inspired to try out a person in Zbrush. If you havn't seen it you really should give it a look. It's quite impressive. So I got some reference photos, and have been playing around with this sculpt for a while now and kinda hit a wall. I was wondering if I could get some feed…
You can model the gun using sub division (sub-D) modelling or non sub division modelling (non sub_D hard surface modelling). Look up both these definitions on the web. With both forms of modelling you have to have a strategy that works toward an end result. The image you are working over has some nice details but you…