I have stumbled on this interesting phenomenon and while I think it is very interesting, I am unsure how useful it is. It started when I was animating some mechanical objects without rigging to see how they look in motion (was just lazy), I combined two objects after I animated them and to my surprise the animation…
Decided to enter this time, I'm choosing Camille. A new character with cool concept, too bad she's only has few skin options so I'm gonna make her new one. The theme is basically futuristic/robotic with demonic taste. Can't think of any cooler name, so she's gonna be 'Steel Specter' until further notice (open to…
Hi guys. At work, I use a program called Creator (by Presagis) which is heavily dependent upon grids for creating geometry. It's similar to the early days of Max (I've been using it since 4.2) except that it's substantially less functional. It does shine in many areas, like the grid tools. I'm trying to get functionality…
more options the better: I had a similar issue with 2016 version and the view port for me the solution was in view port [+] Display performance, increase the resolutions, profit. Works great for me with adding a plane with reference images, hope it works i needed it for the reference and plane stuff.
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
So, I have a character I'm exporting to md5 for an iPhone game. The entire mesh is FK except for the legs, which are IK. All the animations look correct in max. However, some of the animations don't make it to the md5 in tact. In some of the animations: standing attacking getting hit The legs don't move. It's as if the IK…
Good afternoon everyone! I tried posting last night and apparently it failed, so here we go! I am entering this contest on two fronts. I am going to do everything from original concept to animation. I know it's going to be rough, but I care not. I'm ready to make a statement. I will use this post and frequently update this…
Of course you can! I highlighted for you my long, non-square tile. Perfectly tiles as you see. You can do this Naughty Dog style: Here is Preview render: Best render with shadows: Here is the displacement alpha: Here is the Know-how: The creator of this super genius plugin is Marcus Civis: retired. Read below carefully,…
Hi everyone, I'm a French 2D artist and I'm excited to participate into this contest. I'm going to create a new skin for Fiddlesticks, a character I love and the first one I've actually really enjoyed when I discovered LoL back in Season 2. I haven't played for a while, but I still follow the artistic production of the…
20 Jan 2026: The project has been finished! Check it out on Artstation here: https://www.artstation.com/artwork/QKvgAZ Hi! What started out as a school bust sculpt turned into a full character art project that blew out of proportion. The project is Ryan Gosling, specifically from the iconic movie, Drive. I am still looking…