I won't argue against your point here about how Indian culture can be viewed from that lens, but that could be said about other cultures too. Yet other cultures have or had major AAA titles in development, like Assassin's Creed Mirage touching on Islam Something like the cancelled Black Panther game which would have been…
they'll do what they do with everything else... rely on the stupidity of thier user-base. ridiculous how much fuss google maps got, especially when you think about the fact that the software to do it was already in daily use by the company they bought out for over a decade. something that's ticking me off right now about…
Hi there. I have a problem which occures sometimes when sculpting rocks in MBX. Its the fact that the rock gets stretched too such a degree that it ends up looking blurry, and is most of the time unfixable unless i have several layers so that i can go back. I know that a clean topology is important when im exporting my…
really liked it. saw it last night and today. very impactful. shaky cam wasnt too bad. it was still enough at the right moments and used to dramatic effect. love the feeling of watching a military document they set up at the begining. the whole thing makes me want to find out more and watch more. love the…
clearly some of the feature set has been driven by the various potential clientele--like the seamless loading between maps business being targeted at MMOs--but instead of spreading everything too thin it really just seems to make the whole package all that much more robust and appealing. when i think of the…
Yeah, I always kind of liked school. Especially if I was doing school work on something I was actually interested in. I could be writing essays about that sort of thing for hours on end and not get bored. About a year and a half ago, I worked for 49 hours straight with no breaks. (didn't even break for meals, just noshed…
'Hoy there, guys. I recently discovered how essential being able to modify an objects normals seems to be from the Vertex Normals section of our wiki here. Unfortunately, all I have is Blender and it doesn't have that functionality. Is there any way for me to accomplish this without spending thousands of dollars for Modo,…
Hi all, If this doesn't belong here please let me know. I am making a devil type character in Maya for Unity. He has many pointed features (fingers, tail, spikes, etc) and I don't know if it is best to merge the verticies to center at each point or to just delete the faces and scale the verticies down as much as possible.…
Hi! I think ziz makes a good point, the environment would benefit from some more geometric detail. I would look at the silhouette of things, that those don't read overly low res/ facetted. Situations that silhouette the most would be probably edges/ corners. I think generally having more geometric detail around camera/…
I've had a corporate job for a couple years and want to get back into video games. A lot of things have changed since I worked on BloodRayne 1, and "scripter" is a lot harder to explain than "coder" or "modeler" so I'm not sure how best to show myself off. (A scripter takes the parts that all the other members of the team…