Day 131 of #360daysofart 🤍 I watched two tutorials (Dom Designs and Graphic Hunters) and experimented with various colour combinations. 🤍 I conducted some research on trends in logo design.
To think "I'm better than everyone" is the classic narcissistic trait. But I've came to learn that there is a hidden face of narcissism in the form of negative self talk. In some comments in youtube ppl were telling "My narc ex couldn't stop repeating that he was the worst person in the world". With both sides having the…
Hello everyone. Basically I want to create something like this: These circular layers of the cloth on the spool. I tried using different noises but couldn't really get any decent results so I hope that you can give some suggestions on how to do this. Thank you in advance.
Hi Like the question asks - should they be avoided completely or are they fine in some situations? In my example, I've added one on the surface of a mech's leg, though it's not an area that should be affected negatively when deforming. Thanks
Hai. There is a modular element (house wall). It consists of logical separate elements (materials): Facade - wooden beams, cladding. Inside - a wall with interior decoration.Please help me point out the best way to create such an object with different materials.Create different objects, texture them, then stitch them…
Recently started head bust. My sculpting skills are a bit rusty, and something about the anatomy and proportions feels off. I can't put my finger on it though. Anything that comes to mind at first glance? I'm looking to stylize the character a fair amount once the proportions look okay.
Should I start sculpting the details now at this stage? Or should I hold off on that and work a little more on the current sculpt? The screenshot is in 35mm focal view in Zbrush and with dynamic perspective on
Cubic Space was established in 2012 and has branches in China, England, and other places. At present, with a total of more than 600 employees, we are a national high-tech enterprise dedicated to game art outsourcing and game package services. We have the ability to undertake the whole case of each link, and our team serves…
Hello everyone, I've recently come across some stunning portfolios here in the Polycount forum, and it's prompted me to reach out for some collaborative help on a project I'm currently working on. A little about myself, my name is Mike Scornavacca, and I'm a rising senior in the computer science department at Princeton…
Hi guys, my name is Windson James and i'm a freelance illustrator and character designer My comissions are open! Contact me at: DM email: ozobdrawings@gmail.com https://www.instagram.com/ozob_drawings/ https://www.artstation.com/ozobii