I get often those issues, even if the uvmap is perfectly clear, , the lp model is perfectly matching the high poly one , so I do not understand why I get those artefacts?
Hey guys,I need to cover an object with the material below. I'm a basic Substance Painter user, and have not used Designer at all. I'm wondering if the material can be done in Painter or if this is a Designer project? The black areas are raised so that the material is somewhat 3 dimensional. Any tips on getting this done…
Not so long ago I found what deja-vu magic RSS readers do and I like it. I'm looking for any nice 3D or 2D blogs which give good tips and hints on different CG techiques, I'm not looking for blogs which just showcase the work of the artist. Thank you!
http://www.environment-textures.com i was thinking about subscribing to this, now sure how good it is, anyone used this before, not sure if i wanna get the $13 a month membership, or get the higher priced membership,
I am a fully experienced Character artist currently seeking contract/freelance work. I will consider fulltime/inhouse outside of europe only. Thanks. Resume Portfolio
The first image is the actuall result of bake. As you may notice it missing shadow (suroned by red line). Second image is from rendering window (as you can see, shadow here is present). I'm using mental ray for baking, as well as box unwrapped on front side only.(problem presits with plane as well). I have make some brick…
hi guys, i just wondered if any one had some tips or techniques on the specifics of creation of armor - these were my last examples, and i think i successfully made the armor look like concrete :) epic fail :( so in anticipation of entering the domwar with a character with full on archaic gothic armor, i wanted to see if…
Hi Guys, Thought I would drop a link here for a stream my friend Mike is doing. He is currently working on a really sick troll character and he is live streaming over on Twitch. Go check him out, he is doing some magical stuff in MARI! Screenshot of his progress:…