Just so you know up front: This Is A Job Posting In The United States (Florida, or New Jersey - Other States also Acceptable) _____________________________ A little background: Xyla Studios LLC. is a small off-shoot project from the same people behind Motion9Studios LLC. and our many iPhone Games (some silly, yes, but…
and this once again rears its head. :) glad the work I did a while ago is continuing to be useful. Here: I compiled a spreadsheet of violent crime data from the FBI from 1990-2007 plotted against number of available shooter games on the market, I think via moby games. Of course many shooters are available for years after…
@UchihaKite Congratulations on your college experience and in your proactive approach to getting your foot in the door! So to answer your questions: 1) I submitted my resume, but now what? Do I call to check the progress or do I just play the waiting game? You now should allow the studio team to evaluate your application…
Time for a small update, really haven't had a chance to do much post-worthy textures...we're working on things like damage states, small map objects, and such. The current aim is to release a public beta this month. MIDEAST CRISIS 2, a Command and Conquer 3 Total Conversion Onto the pics; IDF Merkava. Modeled by Thumper.…
I received a royal spanking with the title and topic in that thread. :poly103: So I am hoping to gather weblinks/blogs for my students with this thread. :poly108: This is a link to my students work. http://www.polycount.com/forum/showthread.php?t=68766 As you can see they work really hard but I would like to help those…
90% of character sculpting is done with like 3 brushes. Move, clay, damstandard, or similar variations of these. 90% of the sculpt is done with <100k points in zbrush and mostly just making minor tugs and tucks with the move brush. This is where most beginners fail, and even as a slightly beyond the basics beginner it is…
Before I type out the draft/final draft below, please note that this is the first time I have ever joined a Polycount contest of any kind, and was not aware that I needed to post a WIP thread. The Stickied Narrative Submission Guidelines here in this forum also didn't mention it. So I am providing this retroactively, and I…
🚀 DISCLAIMER, TAILORS ARE ALSO KNOWN AS 3D ARTISTS🚀 STYLE Protocol is a decentralized metaverse exchange and a platform for enabling imagination, creativity and utility with digital and physical assets. The protocol brings additional monetization and usability to any NFT whilst making them fully interoperable through any…
I've decided to shift all Unreal Engine tutorials and information, including free tools, materials, textures and uassets to my website at: B3D Game Dev http://b3dgamedev.com It's still in it's early phases of development, but there are tips on unreal tools already in there. I'm always open to questions or…
Idk, it really depends on the subject matter. Sometimes it's cool for a project to be a valid documentation of some history or another, maybe because history is one of my obsessions, and because of this I'm a very sad case for not finishing stuff because there's uncertainty in how it actually looks etc... With weapons…